Geonor's Intermission. Yes, really.
" I did it on a melee mace sorc on my first playthrough, so I didn't have any twink gear. I don't particularly recall the add phase being hard at all, other than the first attempt figuring out how to time Geonor's dashes. It took me a couple tries to do the whole fight because my damage was a bit lacking, but I could definitely clear out the packs while dodging him. On my second twinked out character we steamrolled the fight with a friend, so I can't give much opinion on that. |
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" You remember correctly. I have roundabout 20 characters at this point and did this fight plenty of times undergeared af. The only thing I always do is see to it that I have at least 10-20% Frost Res so I don't get one-shot if a beam or his ice-spit grazes me. The Adds are literal Whitemobs that only spawn to get your Flask charges back. And his charges are very predictable... |
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I gotta say, the
Spoiler
poetry slam
You made it sound like the fog comes up with you at full flask, then when it dissipates you're out of flasks. I might be out of or low on flasks when the fog comes up, and I have full flasks again by the time it goes away. |
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" But didn't you read his manifesto? 😮 If we have no problem with the Add phase, WE SUCK and DON'T KNOW HOW TO DPS! It's obvious! He can't be wrong! 😥 |
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