Early Access League versus Standard, Why?



It was in the FAQ. Crystal clear.

Will there be wipes during Early Access?
No, there will not be a wipe. We will do new leagues but none of your characters will be wiped, they will just go to a league called Early Access (so they will never be in Standard). In some cases characters in old leagues might be somewhat broken by balance changes though. After launch the "Early Access" characters will still exist.

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Deaners#2391 wrote:

I don't expect most to agree with my post and I am not expecting GGG to change their stance regarding how to handle early access.

Now I'll just wait to get shitted on once I hit the submit button here in a sec.

Well, at least you're realistic.
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The main reason is that things are in state of turbulent development right now, and GGG wants the game to be in a sufficiently balanced state before committing characters and items to a permanent league. It's simply about getting the game to where it needs to be, baseline.

Sending a bunch of half-baked content into what is to be a decade(s)-long permanent league doesn't seem wise. Waiting until actual release is the smart choice.


In theory it makes sense, yep. But this is GGG and poe:) At any given point in space/time, poe will have "turbulent" balance, enormous rift between character skills and busted economy with exponential inflation.

So OP has a point: poe1 saw a lot of emergency patches with a lot of collateral damage (not even talking div/ex swap). Every league there was some new exploit with either money printing or a build overpowered even by poe standards. Standard was affected too, yet no one thought of archiving it and starting new Standard.

Arrival of new content with poe1 expansions also merged with Standard just fine all this time. So I believe merging EA characters into future Standard is totally possible, maybe with story progress reset, as we've got 2x permanent bonuses from act 1-3 quests now.

It boils down to how lazy GGG is, and as long-time poe1 Standard player I can tell you they won't care about players like me and possibly like OP. So while you are correct about waiting for release being smart choice, dressing this situation in "It's simply about getting the game to where it needs to be, baseline" isn't accurate, as poe never had a baseline.
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The main reason is that things are in state of turbulent development right now, and GGG wants the game to be in a sufficiently balanced state before committing characters and items to a permanent league. It's simply about getting the game to where it needs to be, baseline.

Sending a bunch of half-baked content into what is to be a decade(s)-long permanent league doesn't seem wise. Waiting until actual release is the smart choice.


In theory it makes sense, yep. But this is GGG and poe:) At any given point in space/time, poe will have "turbulent" balance, enormous rift between character skills and busted economy with exponential inflation.

So OP has a point: poe1 saw a lot of emergency patches with a lot of collateral damage (not even talking div/ex swap). Every league there was some new exploit with either money printing or a build overpowered even by poe standards. Standard was affected too, yet no one thought of archiving it and starting new Standard.

Arrival of new content with poe1 expansions also merged with Standard just fine all this time. So I believe merging EA characters into future Standard is totally possible, maybe with story progress reset, as we've got 2x permanent bonuses from act 1-3 quests now.

It boils down to how lazy GGG is, and as long-time poe1 Standard player I can tell you they won't care about players like me and possibly like OP. So while you are correct about waiting for release being smart choice, dressing this situation in "It's simply about getting the game to where it needs to be, baseline" isn't accurate, as poe never had a baseline.


The copium is strong with this one.

Just so nobody is needlessly hopeful: it aint happening.
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The copium is strong with this one.

Just so nobody is needlessly hopeful: it aint happening.


Of course not, lol. Same as Standard map conversion spreading your T16 maps equally (instead of trying to dump 500 different maps into 1-2 72 capacity subtabs) never happened, and converting legacy scarabs in less than 5000 clicks never happened.

Point was, there actually is strong copium in thinking GGG will balance things at release:) It will be less bugs and more content, but random balance passes turning everything upside down are part of Vision and will happen regardless of game being EA or release.
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Deaners#2391 wrote:
IPOE1 has gone through multiple large changes and updates since 2013 when it was only 3 acts/3 difficulties at the start. Standard league was never changed during this time.


When closed beta ended, all characters were nulled.
They weren't moved to some storage league, they were transferred to standard as level 1, starting town, no gear.
So, there is precedent.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

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Isn't a "no" better than an ignore?
Yes yes, Lets design the game around you having a child and a busy life.

This design that panders to those deemed "casuals" has never ruined any games EVER.
You mean i've wasted my time continuing to play this game? Thanks for the thread....i'm out. I was getting tired of the frustration anyways.
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Trunaps#2677 wrote:
You mean i've wasted my time continuing to play this game? Thanks for the thread....i'm out. I was getting tired of the frustration anyways.


I don't understand how anyone thought their early access characters would go to standard. Duh this is testing the game.
I get your point. But the economy is already completely scuffed.

I know this doesn't apply to you but 1 div is at 540!!! Exalts!

Temporalis went form 220 div (which was already out of reach for the average Joe) is now at 450+ by greedy monopolistic f players.

Astramentis went form 200 to over 300 divines now.

This will just get worse if there is no reset. Like a LOT worse. You'll probably end up getting aformentioned items and the like after 3 or 4 years as the prices will go to mirrors a pop by dudes who control the market and delete items instead of making it affordable.

This game is such an accurate depiction of real life in that regard that it is borderline scary.

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