Just released another patch with nothing in it wooooow

Yall literally doing everything to duck and dodge those abandonware allegations and get this pulled from steam.

Why even release this?
Last bumped on Feb 27, 2025, 10:04:31 PM
I am getting so confused by all this manufactured outrage people are having for an unfinsihed game.

The weekly patch only fixed bugs that caused game breaking bugs for some people- and that somehow means GGG has abandoned everything?
Well at least now my character (players in my party as well) is teleporting around when playing in a party....

Killed the breach boss twice, and we were teleported back to the previous checkpoint both times and received no rewards...
"
Well at least now my character (players in my party as well) is teleporting around when playing in a party....

Killed the breach boss twice, and we were teleported back to the previous checkpoint both times and received no rewards...


That sounds like a game breaking bug that should have been addressed week 1 of launch. Not 4 months in when they need to look like they are doing something.

These guys are massive scam artists. If you are understaffed used the millions yall just made to hire more devs. This game is such an asset flip cash grab rug pull. Sickening
"
"
Well at least now my character (players in my party as well) is teleporting around when playing in a party....

Killed the breach boss twice, and we were teleported back to the previous checkpoint both times and received no rewards...


That sounds like a game breaking bug that should have been addressed week 1 of launch. Not 4 months in when they need to look like they are doing something.

These guys are massive scam artists. If you are understaffed used the millions yall just made to hire more devs. This game is such an asset flip cash grab rug pull. Sickening


Recommendations:

- Breathe in and out, slowly.
- Touch grass.
- Drink water.
- Pet some animal.
- Watch a movie.
-Make love to a woman.
-Worst case rub one out.
Everything will be ok buddy.
"
Direfell#7544 wrote:
I am getting so confused by all this manufactured outrage people are having for an unfinsihed game.

The weekly patch only fixed bugs that caused game breaking bugs for some people- and that somehow means GGG has abandoned everything?


Maybe part of the problem is that "Early Access" is a bit ambiguous, without being clear about the game state (ie: Alpha, Beta, Release Candidate).


I think your point would stand if GGG advertised PoE2 as Alpha, however I've seen absolutely no clarification that Alpha should have been the expectation, and personally, I was lead to believe this was closer to Release Candidate with a few classes being omitted to be added later.


However, regardless of the state, we're now a few months into the Early Access, and instead of focusing on game-breaking bugs and technical issues, we're seeing GGG focus on an event that caters to less that 1% of the player base and doing stuff like introducing new Tower maps when there are much larger issues that need to be addressed.



So, GGG should have been more clear about the game state (and not some arcane announcement in the middle of a 20m YouTube video, right on the page where you buy access), and GGG has shown that they are failing to prioritize fixes in a way that helps improve the game as a whole. Instead, they are only focused on making their streamers happy, so that they can pretend like everything is okay because the people posting YouTube videos are happy.
Alphas are typically defined as builds undergoing internal testing I thought? Normally players dont get access to alpha builds at all.

I do think GGG may have over-promoted the early access which set peoples expectations a bit high, letting them assume it would have consistent updates like a live-service. which it isn't.

As for the race/events, I honestly don't think they focused that many developers/artists/programmers working on them for that long. The poe1 event has no new content in it, just reworked old content. And they've done races before in the past, the process for implementing them already exists.



"

However, regardless of the state, we're now a few months into the Early Access, and instead of focusing on game-breaking bugs and technical issues, we're seeing GGG focus on an event that caters to less that 1% of the player base and doing stuff like introducing new Tower maps when there are much larger issues that need to be addressed.



But that's all that was in the latest weekly patch? Just bug fixes. I dont understand where this rhetoric is coming from. What are they ignoring? And weren't towers something that people have been complaining about?

Not many people had that issue to be honest. Very few people cared about that compared to the bulk of the initial player base, which most are no longer here lol
"
Direfell#7544 wrote:
Alphas are typically defined as builds undergoing internal testing I thought? Normally players dont get access to alpha builds at all.

But that's all that was in the latest weekly patch? Just bug fixes. I dont understand where this rhetoric is coming from. What are they ignoring? And weren't towers something that people have been complaining about?




Well, I think that what you're saying would have been true ... maybe before 2010? But today there is no telling, unless the developers or publishers provide a target/expectation. There are all sorts of various levels of "Early Access", and more and more companies are providing access at earlier and earlier levels of development.



I don't disagree that Towers were a problem, and I'm not saying adding more maps isn't a good idea. There are two problems, however: Timing and Target.

1. I'd argue that prioritizing the development and release of additional Tower maps before fixing major game crashes, frame rate issues, and bugs shows a lack of proper direction and priorities.
2. Though technically all players got the new Tower maps, the only people who were complaining were a small percentage of the player base, as most people aren't able to mindlessly rush through juiced T18 maps. Most people weren't running 20-40 Towers a day, it was only streamers and super hardcore players. This was a move to have streamers stop complaining about it, as all GGG cares about is the optics being pushed via YouTube by their streamers. And this is two-fold, the streamers were truly bored of the single Tower map, but the viewers were complaining endlessly at how boring it was to watch.
Last edited by meLonCucumis#7606 on Feb 27, 2025, 6:57:57 PM

Report Forum Post

Report Account:

Report Type

Additional Info