Just released another patch with nothing in it wooooow

"


Well, I think that what you're saying would have been true ... maybe before 2010? But today there is no telling, unless the developers or publishers provide a target/expectation. There are all sorts of various levels of "Early Access", and more and more companies are providing access at earlier and earlier levels of development.


It is still true, there have been exceptions, but the most commonly agreed upon meaning of alpha test is having a very selective group of people test an internal build of the game. And the only example of early access meaning something different than "game is unfinished, full of bugs and missing content - but if you want to play and help test it for us you can" is Blizzard's version which is more of a premium early entry.

"



I don't disagree that Towers were a problem, and I'm not saying adding more maps isn't a good idea. There are two problems, however: Timing and Target.

1. I'd argue that prioritizing the development and release of additional Tower maps before fixing major game crashes, frame rate issues, and bugs shows a lack of proper direction and priorities.
2. Though technically all players got the new Tower maps, the only people who were complaining were a small percentage of the player base, as most people aren't able to mindlessly rush through juiced T18 maps. Most people weren't running 20-40 Towers a day, it was only streamers and super hardcore players. This was a move to have streamers stop complaining about it, as all GGG cares about is the optics being pushed via YouTube by their streamers. And this is two-fold, the streamers were truly bored of the single Tower map, but the viewers were complaining endlessly at how boring it was to watch.


Not everyone on a dev team is an omni-developer capable of fulfilling all rolls. They can't tell their artists to stop creating environments and focus on patching bugs in the code because that's not their skillset. Everything needs to get done and not everyone has skills that apply to the issues you consider to be the most urgent. A new art asset being made doesn't mean they've pilfered resources from the people responsible for bug fixes.
Here is an example. If you go to Path of Exile 2 on Steam, this is the advertisement/text seen:

"
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.

Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.


Key Features
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.

Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.



This is just blatantly incorrect, and false advertising. GGG never was honest about the state of the game, and from multiple angles, has been alluding to a Release Candidate when they gave us an Alpha.


Maybe this will clear it up for all the PoE1 fanboys who sit here and say "Well you should have known...". No, YOU knew because you follow YouTube, forums, blog posts, etc. The new player had no idea because GGG isn't honest about the current state of the game, and this is only ONE example of them being misleading.
"



This is just blatantly incorrect, and false advertising. GGG never was honest about the state of the game, and from multiple angles, has been alluding to a Release Candidate when they gave us an Alpha.


Maybe this will clear it up for all the PoE1 fanboys who sit here and say "Well you should have known...". No, YOU knew because you follow YouTube, forums, blog posts, etc. The new player had no idea because GGG isn't honest about the current state of the game, and this is only ONE example of them being misleading.


So because they listed the full release features, and those features are not in the game yet... before the release... what is the lie here? can you please explain it to me. I'm not trying to argue, this is just getting very confusing to me.

There's even the giant "EARLY ACCESS GAME" info thing smack dab in the middle of the page that explains everything.

"
How is the full version planned to differ from the Early Access version?
“We are planning to add three more Acts, six more Classes and all corresponding Ascendancy classes, lots of skill gems and items, as well as more endgame content, areas, bosses and monsters.

We are planning to be adding content to roughly double the size of the current game during Early Access and into Release.”
What is the current state of the Early Access version?
“Even in Early Access, Path of Exile 2 is a big game. It includes a significant campaign of Three Acts as well as a rich endgame. At the start of Early Access the game already includes dozens of bosses, and hundreds of monster types.”
Last edited by Direfell#7544 on Feb 27, 2025, 7:49:58 PM
"
Here is an example. If you go to Path of Exile 2 on Steam, this is the advertisement/text seen:

"
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.

Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.


Key Features
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.

Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.



This is just blatantly incorrect, and false advertising. GGG never was honest about the state of the game, and from multiple angles, has been alluding to a Release Candidate when they gave us an Alpha.


Maybe this will clear it up for all the PoE1 fanboys who sit here and say "Well you should have known...". No, YOU knew because you follow YouTube, forums, blog posts, etc. The new player had no idea because GGG isn't honest about the current state of the game, and this is only ONE example of them being misleading.


Wrong, it's not false advertisement.

The description is about the "full release version" of the game.

What you fully ignore is the huge note that tells you about "Early Access".

Quote:
"Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development."

If you enter "Early Access" of anything without getting even some basic information about the EA of the game, but then complain about it - it's a YOU problem.
Why do people keep talking about early access and tests. It was literally stated in an interview the the term early access was chosen last minute by the marketing team.

It literally doesn't exist, it is to make it feel special to sell more copies. How blind can people be. This is the real game and they will do updates and change things the same way other games without an early access title do.

Ggg literally said the marketing team chose the wording early access. Please stop using this term. Ggg already debunked this title.
"
AI Overview
Learn more
"Early Access" in gaming refers to a model where players can purchase and play an unfinished version of a game while it's still under development, allowing them to experience the game as it progresses and provide feedback to the developers to help shape the final product; it's essentially a paid beta testing phase, often used by indie studios to fund further development and gather community input.
Key points about Early Access:
Incomplete game:
When you buy an Early Access game, you're getting a version with potential bugs, missing features, and unbalanced gameplay.
Community feedback:
Developers actively encourage players to report issues and provide suggestions to improve the game based on community feedback.
Regular updates:
Early Access games usually receive frequent updates with new content, bug fixes, and gameplay adjustments as development continues.
Potential for change:
Features and mechanics in an Early Access game may change significantly before the final release based on player feedback.


Doesn't exist huh?

Welp... and here I tought early access just meant we pay to have access before non paying customer. The more we learn... And honestly it's the first game I see and play as early access. Is it a common pratice?
"
Thaynime#8492 wrote:
"
AI Overview
Learn more
"Early Access" in gaming refers to a model where players can purchase and play an unfinished version of a game while it's still under development, allowing them to experience the game as it progresses and provide feedback to the developers to help shape the final product; it's essentially a paid beta testing phase, often used by indie studios to fund further development and gather community input.
Key points about Early Access:
Incomplete game:
When you buy an Early Access game, you're getting a version with potential bugs, missing features, and unbalanced gameplay.
Community feedback:
Developers actively encourage players to report issues and provide suggestions to improve the game based on community feedback.
Regular updates:
Early Access games usually receive frequent updates with new content, bug fixes, and gameplay adjustments as development continues.
Potential for change:
Features and mechanics in an Early Access game may change significantly before the final release based on player feedback.


Doesn't exist huh?

Welp... and here I tought early access just meant we pay to have access before non paying customer. The more we learn... And honestly it's the first game I see and play as early access. Is it a common pratice?


Lol ok
"
Why do people keep talking about early access and tests. It was literally stated in an interview the the term early access was chosen last minute by the marketing team.

It literally doesn't exist, it is to make it feel special to sell more copies. How blind can people be. This is the real game and they will do updates and change things the same way other games without an early access title do.

Ggg literally said the marketing team chose the wording early access. Please stop using this term. Ggg already debunked this title.


Darling, how they call the "pre full release state" doesn't matter.
That the marketing team decided to call it "Early Access" is, well, just marketing.

That's why ppl say "Dude... it's Early Access" (not finished) because it is literally not finished.
Last edited by JakkerONAIR#4902 on Feb 27, 2025, 8:08:48 PM
"
Thaynime#8492 wrote:
"
AI Overview
Learn more
"Early Access" in gaming refers to a model where players can purchase and play an unfinished version of a game while it's still under development, allowing them to experience the game as it progresses and provide feedback to the developers to help shape the final product; it's essentially a paid beta testing phase, often used by indie studios to fund further development and gather community input.
Key points about Early Access:
Incomplete game:
When you buy an Early Access game, you're getting a version with potential bugs, missing features, and unbalanced gameplay.
Community feedback:
Developers actively encourage players to report issues and provide suggestions to improve the game based on community feedback.
Regular updates:
Early Access games usually receive frequent updates with new content, bug fixes, and gameplay adjustments as development continues.
Potential for change:
Features and mechanics in an Early Access game may change significantly before the final release based on player feedback.


Doesn't exist huh?

Welp... and here I tought early access just meant we pay to have access before non paying customer. The more we learn... And honestly it's the first game I see and play as early access. Is it a common pratice?


Early Access is a broad term used very differently from game to game. A good example would be Baldur's Gate 3 (and other Larian games like Original Sin 1 and 2). Those were in EA for years. Other games have shorter Early Access periods, but don't mix it up with games that let you pay to play the complete game a week or two early. And yes the way GGG is doing it for PoE2 has been a rather common practise for games in development. Some abuse it, some don't. Looking at what GGG has been doing for all these years there is no signs of the kind of abuse-case a lot of people claim in this tread. That's just silly.
"
Why do people keep talking about early access and tests. It was literally stated in an interview the the term early access was chosen last minute by the marketing team.

It was literally said in multiple interviews that game will be in EA at least 6 months, that it will be paid EA period, which will be started with half of classes and half of acts and totally unbalanced, that you need EA key to get into EA. Maybe these are some of reasons why people are calling it EA?
Last edited by Suchka_777#4336 on Feb 27, 2025, 8:31:47 PM

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