0.10.8 Patch Notes
" I'd say so, thereabouts.. " 12.00 noon NZ time = 1.00 am UK Casually casual.
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aha kool i had lost interest in grinding i shall see what the patch brings :)
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" The one support that fixes all mana problems just got even stronger... |
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Why is the highest level of map that can drop 2 levels below merc lunaris? How about at least giving us maps up to 68 from act 3 merc?
Lack of 66 level maps has never been a problem. I ran about 15 68-70 maps yesterday with minimum +30 quantity solo with another +78% quantity on my character and ended up down 9 maps from where I started not to mention currency used rolling maps. Please fix that issue. |
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no option to use improved/better looking auras in options? :<
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" Hmm I must have read that wrong because I didn't see any mention of the reduce mana gem or blood magic gem getting changed. Luke: Sorry we have to leave you here, but it just ain't right to eat your wife's and daughter's brains. Plus you're really disgusting and I don't want to spend anymore time with you.
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Nice patch, havent played for a while but ill come back farming xp in the changed lvl areas!
If only you could improve the visuals (armor/weapons) this game will be awesome :) |
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So making a 2H sword puncture, its about time it works with them
S L O W E R
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SOMEONE RING CHRIS WAKE HIS ASS UP WE NEED PATCH NOW!!!!!!!!!!!!
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" Almost feeling sorry for you, poor baby. At least I, as a non-developer, can help you with one thing: "xp death penalty". This one has such a simple but rather mindblowing solution. Aww come on, I'll give a hint. The solution requires your hp to stay above 0! WHAT? NO! IMPOSSIBLE! " I must be doing something wrong because it just doesn't seem to fix my mana problems. Default: Nagarashi HC: MrsNagarashi or Nagarashi_JrJr Last edited by Nagarashi#1916 on May 9, 2013, 2:37:36 PM
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