0.10.8 Patch Notes

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Nagarashi wrote:

I must be doing something wrong because it just doesn't seem to fix my mana problems.


Almost feeling sorry for you, poor baby.

At least I, as a non-developer, can help you with one thing: "mana problems". This one has such a simple but rather mindblowing solution.

Aww come on, I'll give a hint. The solution requires your mana to stay above 0! WHAT? NO! IMPOSSIBLE!
I didn't see it in a response from a developer, and I'm assuming it's been asked but I can't search through the entire thread.

With passives like this being changed around, is there going to possibly be a respec allowed for people in the Witch / Shadow area? I will definitely be changing my build around to accommodate some of these changes.
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Nagarashi wrote:
Almost feeling sorry for you, poor baby.

At least I, as a non-developer, can help you with one thing: "xp death penalty". This one has such a simple but rather mindblowing solution.

Aww come on, I'll give a hint. The solution requires your hp to stay above 0! WHAT? NO! IMPOSSIBLE!


Hmm I must have read that wrong because I didn't see any mention of the reduce mana gem or blood magic gem getting changed.


I must be doing something wrong because it just doesn't seem to fix my mana problems.



With posts and attitudes like this it's no wonder GGG has such a hard time taking advice from the community.
bye bye PoE
Last edited by Selky62#3493 on May 9, 2013, 3:00:00 PM
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Nagarashi wrote:
Almost feeling sorry for you, poor baby.

At least I, as a non-developer, can help you with one thing: "xp death penalty". This one has such a simple but rather mindblowing solution.

Aww come on, I'll give a hint. The solution requires you to take every life node possible, at the cost of build diversity. Buy gear with as near max life as possible, rather than use what you find in a loot find game, Kaom's helps loads. Or go full CI ES and again buy the highest ES gear possible. Then it's just a matter of always group and make sure you well overgear any content and stay clear of any challenge. Oh, and don't use any skills that might let the desync get you.



FTFY.
Casually casual.

Last edited by TheAnuhart#4741 on May 9, 2013, 3:10:03 PM
A lot of the complaints about the map drop rate are pretty moronic, considering you can now farm ilvl 67 and 68 areas indefinitely, and they both have DEDICATED map drops.

Now instead of running tons of 66 67 maps, you can consistently farm a higher ilvl area and save all of those maps for combination...

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Undead_Fred wrote:
A lot of the complaints about the map drop rate are pretty moronic, considering you can now farm ilvl 67 and 68 areas indefinitely, and they both have DEDICATED map drops.

Now instead of running tons of 66 67 maps, you can consistently farm a higher ilvl area and save all of those maps for combination...



If this scenario winds up being true, then it's pretty obvious that it's a problem.
I'll join the plethora of people who ask for increased or guaranteed map drop. Is unfair and frustrating to invest shitloads of currency into maps just to end up at 68 69 maps again - e.g. today I ran a 72 map with 112% quantity and only 1 lvl69 map dropped. Thats ridiculous and I start to think I might stop playing the game until this is fixed... Apart from that the new patch inctoduces some nice changes.
Last edited by chancer#1645 on May 9, 2013, 3:32:48 PM
Nice patch again! Is there any chance you will revise the character's looks? It still annoys me a bit, that the characters of an epic game look like trash. The better they look, the more likely people want to try this game out.
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chancer wrote:
I'll join the plethora of people who ask for increased or guaranteed map drop.


I support the idea of a specialized vendor for maps, map difficulty should be restriction enough. Grinding a favorite area to numbness just to be able to run maps is hardly anyone's idea of a fun endgame.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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velrac wrote:
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Thalandor wrote:
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The Mana Leech Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.


The one support that fixes all mana problems just got even stronger...


Hmm I must have read that wrong because I didn't see any mention of the reduce mana gem or blood magic gem getting changed.


i use cyclone with 4 support gems and spam the crap out of it and manage with just mana at level 82. l2p

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