PoE2 fans...
Welcome to PoE1 style gameplay!
Say goodbye to your slow, deliberate combat and enjoy the POWAH!!! PoE1 fans...our game is dead. No need for 2 copies of the same game. We got a year, tops. Last bumped on Aug 25, 2025, 9:56:15 PM
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As a PoE fan, I'm not sure Deuce is gonna even have swords, yet, in a year. I'm not worried. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" It's the Vision Ray, the Vision |
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If it ever turns into Path of Exile 1, I would quit pretty fast. I didn't enjoy Path of Exile 1 at all.
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" what does that even mean, it's already 95% PoE1? if the graphics get worse you'll quit? if they give players the agency they have in PoE1 you'll quit? if you don't have to complete every atlas node in perpetuity you'll quit? the combat turns to slop in the endgame and Jonathan recently said he's fine with that? Last edited by Dak01#7115 on Aug 23, 2025, 9:42:03 AM
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" Where in hell it is POE1? pay one open the other play the other. It is completely different.. Except at high end game (but that part for me is irrelevant and a waste of time, I play for campaign only) |
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" it's all PoE1 except the graphics, animations, tile sets and a few design decisions that currently have bizarrely negative trade-offs. if you just like to play the campaign then I guess you've got nothing to be concerned about. |
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but but but,
we can´t break off our fingers while WASDing in poe1 ? +VLFBERHT+
https://www.youtube.com/watch?v=e80qhyovOnA&list=RD_euDhMDDRq4&index=10 |
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I play with a mouse, and they couldn't even make a normal movement control system where the 'W' key moves you forward and the 'S' key moves you backward based on where your mouse is pointing.
They're going full Path of Exile 1 with the gem changes, but the game was already like PoE1. I mean, you're exploding everything on the map, so using three buttons or one makes no difference. Using more is just more annoying because there's no gameplay anyway. All the classes feel the same because they all achieve the same result with the illusion of different methods. |
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Cant assume what's exactly was forced a topicstarter to made this theme. Something was changed towards the zoom-zoom-megazoom gameplay so much?
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