3.27 - I'm not angry, just disappointed.
" It wasn't exactly to you, just last thing in thread about group play. Forgive me. " How it can't be any worse when we have literally -1 party member and map effect nerfs? If you said not last league it would at least have some sense, but you are just contrarian. On Probation Any% Last edited by Dxt44#4050 on Nov 19, 2025, 1:58:51 PM
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" Because the tree more than makes up for the difference in ground loot. The fact that I am still playing and having a blast should be proof enough that I don't just type this to be contrarian. And I think I have run a fair bit more content than you too. Maybe you're the contrarian after all? The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" That is simply not true. Loot is derivative of quantity and juice. Quantity was nerfed 33% form atlas multipliers, 25% from merc, and around 30% from map modifiers. Juice was nerfed dont know how to quantify that I will just say nerfed a lot a lot a lot. Its just physically impossible for loot to remain more or less the same. |
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" " Excuse me? What are you even on about???? On Probation Any%
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" Brother I have a bunch of standard stuff built up that I finally sorted out. Instead of having no loot with no wealth built up (keepers) I can have no loot with something saved up (standard), so I went back to standard. Bonus points in standard is that I don't have laggy purple blob particle effects destroying half of my map and awarding with me blood and gifts that turn into 3x orb of chance at the welfare tree. As for the SSF suggestion I'll pretend that was a joke. This game is already near unplayable for real loot acquisition if you play it 1-2 hours a day in endgame, so no need to make it worse. Don't mention Ben and his SSF playstyle that amounts to "efficiently" staring at a screen for SEVENTEEN HOURS AT A TIME. " I also had mappers going in Keepers before I gave up. Then I had a light bulb moment of "why are my mappers making more in the same map that I try to run myself?" That's my new benchmark for "is the loot state really that bad?" Thankfully there is always harvest and yellow gamba juice. There are so many degens out there constantly gambling cards with yellow juice that a lowly peasant like myself will always have yellow juice farming as a "loot" source. No league mechanic can compare to this and it doesn't melt my computer. |
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" Build diversity is good. <<---- in what place there is diversity ? [Removed by Support] Last edited by Lachlan_GGG#0000 on Nov 21, 2025, 7:26:02 AM
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" https://poe.ninja/poe1/builds/keepers?min-level=95 “Freedom is what we do with what is done to us.”
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The problem with PoE,
is that it's a free-to-play game that artificially inflates its lifespan! It becomes tiring It pissed them off when we destroyed Tier 17 or Tier 16.5 to quickly build the end game. Too much wealth equals poor player retention. It's a real bore for veterans, yes. Those who say the league is generous are truly PoE newbies (6500 hours here). The breach system is a complete disaster. It's a catastrophe compared to a Blood Mage Chieftan on classic breach. Where are the monsters? Do they only appear sporadically? Where are my 300 monsters that explode every second? The server load absolutely must be reduced; that's the only justification for this boring league. 🤡 In any case, RNG is dynamic in the game. 🤡 It's a JOKE. (It's an illusion exile!!! We've always told you that) If you inject 200 divine or more into your economy, then you won't loot ANYTHING on the map. That's how I ended up in T17 with pillars that drop 2 jewelers from the boss and 3 chromatics. I had a good laugh when I saw that. Absolutely ridiculous The reward for veteran crafters or for market speculators You're all familiar with SBMM in FPS games? Well, here's the same thing in an looter RPG. Anyway, right now all the old players are doing Ultimlatum to force the loot to drop. The other things don't give anything compare few years ago. Fk Toucan (The era of the toucans is long gone.) Since the Chinese takeover of GGG in 2017, the situation has remained the same. PoE 2 isn't working as well. PoE 1 was supposed to be slow-moving, but it's profitable, so we're going to invest more in the game. GGG is starting to annoy me. They've become masters at rehashing new chests or 20-year-old mechanics. They create the problem, then offer the solution; that's what GGG has become. 🤡 Special mention to the premium stash which has become useless and nobody says anything... 🤡 Last edited by OCB_fr#7196 on Dec 12, 2025, 1:11:39 PM
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