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Tyronis3 wrote:
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FeFFoM wrote:
so im assuming that templar wander like power syphon build are dead now
Why is that?
Since they nerf es nodes, and inner force i cant run the auras i need to keep the build viable
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Posted byFeFFoM#0424on Jun 3, 2013, 4:04:22 PM
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narg62 wrote:
You took the words right out of my mouth. With these responses, you are just furthering the proof that you are incapable of having a true discussion.
Last edited by Tyronis3#2327 on Jun 3, 2013, 4:07:29 PM
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Posted byTyronis3#2327on Jun 3, 2013, 4:07:17 PM
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Freemasonary wrote:
After reading the patch notes I've lost all my motivation to play the game.
Things GGG doesn't understand:
1) The reasons why melee is so unpopular are as follows:
i) Active melee skills suck even without comparing them to range or spell skills. The ones that 'shine' amongst the lot but still a very bad skill is lightning strike.
They just buffed physical damage nodes as well as melee weapon nodes
ii) Active melee skills are not fun. Most of them are not fun to use at all. There is no fun factor in using it. Lightning strike again is probably one of the very few skills that can potentially be fun but is not good in practice.
Your opinion i find cleave fun and have seen people enjoying sweep/glacial/infernal/dominating/cyclone
iii) Melee support gems suck. Whenever GGG invents a new gem for melee their fear of it becoming overpowered makes the applicable penalty too large to swallow. Look at multistrike, for example.
They just buffed multistrike and melee splash
iv) Gear requirements are very high for melee. Having a good weapon is extremely important if you play a melee. If you're a casual fucker like I am you'll never be able to build a melee character properly without playing 24/7.
They just buffed the damage nodes so you will not need GG gear to play the class
v) Low survivability. Melee characters have low survivability. To compensate it instead of boosting their survivability significantly GGG opted to increase their physical damage. But how you can deal sustained damage when you're dead already?
Nerfed monster damage so you take less damage and your armour is better, buffed evasion builds
vi) Desync. Not sure if you've ever experienced the moment when you try to hit a mob in front of you on your screen but nothing happens? It's not even funny at all.
Feel free to right your own code and buy them some better servers
vii) Physical damage too scarce on items. Compared to elemental damage physical damage mod is pretty much non-existent for all practical purposes on gears.
Answered already and top end physical damage on a weapon is higher then top end elemental damage on a weapon
viii) [Insert whatever you want]
No matter how much effort you guys in GGG have put into nerfing range and caster skills, it wouldn't stop people using them because there's no real alternative! You're not solving the problems. The problems are still there. It's an error of judgement in my opinion to nerf range and caster skills in an attempt to make melee more popular. What we've got left here now is that all the skills are just as shitty as each other.
Nerfed the op skills so when they buff spell nodes it doesnt make OP skills even more OP this is common sense
Bear in mind also that not everyone who plays PoE has godly gears like Kripp and other streamers. You can't base your 'balancing' act on those guys. We, the ordinary gamers, are the ones who ultimately suffer.
There're still a lot of things that I wanna address, but I think I should leave it to a different post.
Abyssus Crit Cleave - http://www.pathofexile.com/forum/view-thread/381106 Last edited by Imml#5503 on Jun 3, 2013, 4:11:07 PM
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Posted byImml#5503on Jun 3, 2013, 4:07:58 PM
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ES has been reduced but....again.....monsters do less damage...
also, everyone complaining in this thread will continue to play.
Last edited by Route1#7248 on Jun 3, 2013, 4:09:52 PM
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Posted byRoute1#7248on Jun 3, 2013, 4:08:10 PM
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Tyronis3 wrote:
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narg62 wrote:
You took the words right out of my mouth. With these responses, you are just furthering the proof that you are incapable of having a true discussion.
Funny, because you've been baited the entire time.
I wasn't even interested in having a conversation with you.
I win.
Last edited by narg62#5820 on Jun 3, 2013, 4:08:55 PM
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Posted bynarg62#5820on Jun 3, 2013, 4:08:17 PM
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narg62 wrote:
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Tyronis3 wrote:
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narg62 wrote:
You took the words right out of my mouth. With these responses, you are just furthering the proof that you are incapable of having a true discussion.
Funny, because you've been baited the entire time.
I wasn't even interested in having a conversation with you.
I win.
stop being 12 years old
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Posted byRoute1#7248on Jun 3, 2013, 4:09:29 PM
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Come to think of it
It must SUCK HARD
To be the DIAMOND SUPPORTER
who paid $1000
to create Rise of the Phoenix
Which is now utterly MORE GARBAGE THAN A WHITE SHIELD
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Posted bylucksickle#6250on Jun 3, 2013, 4:10:19 PM
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But... but... it's oh so much fun!
Last edited by narg62#5820 on Jun 3, 2013, 4:10:39 PM
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Posted bynarg62#5820on Jun 3, 2013, 4:10:27 PM
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lucksickle wrote:
Come to think of it
It must SUCK HARD
To be the DIAMOND SUPPORTER
who paid $1000
to create Rise of the Phoenix
Which is now utterly MORE GARBAGE THAN A WHITE SHIELD
Sure got me chuckling and gafawing.
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Posted bynarg62#5820on Jun 3, 2013, 4:11:34 PM
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lucksickle wrote:
Come to think of it
It must SUCK HARD
To be the DIAMOND SUPPORTER
who paid $1000
to create Rise of the Phoenix
Which is now utterly MORE GARBAGE THAN A WHITE SHIELD
they said before they would buff uniques that become worse because of later buffs to passives/items/gems they did this with volls protector
Abyssus Crit Cleave - http://www.pathofexile.com/forum/view-thread/381106
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Posted byImml#5503on Jun 3, 2013, 4:12:13 PM
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