Private Leagues

Total: 4

HanTestLOLOL (expired)

Start Time: Mar 16, 2023, 1:40:40 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.
Start Time: Oct 1, 2021, 10:00:00 AM (America/New_York)
End Time:Oct 21, 2021, 10:00:00 AM (America/New_York)

League Type: Expedition
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.

Pickles (expired)

Start Time: Jun 2, 2021, 1:07:18 AM (America/New_York)
End Time:Jun 12, 2021, 1:07:18 AM (America/New_York)

League Type: HC SSF Ultimatum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances