[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses
Hey guys What you think i should improve next on my toon , running t7 without probleme so far but i dont know if i should keep Drillneck and go with Physi to Light until i have a 6 links. Also thinking about buying aztiri's step . Thanks for your help ! |
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" Sry for bumping, but i think it got lost as last reply on last site! |
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To the above poser:
I went with Rupture. The amount of bonus damage for killing bosses is just insane. I'm using Lioneye's Glare so high attack speed and 100% hit chance ensure that the bleed procs immediately. I'm very happy with my choice, the damage is really noticeable. What's your DPS with full charges? IGN: Iworkeout Last edited by cutt#5066 on Sep 29, 2016, 6:52:23 PM
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Hi first time playing the game and posting, not sure how to get the items to show up like everyone else. Hope my character link works:
https://www.pathofexile.com/account/view-profile/synikall/characters What should my item upgrade be? I have farmed around 40c. I only have 2 ascendancy points into TS deadeye at level 75, so I'm open to any suggestions as to Pathfinder/Raider too. Thanks for the help! Last edited by synikall#4975 on Sep 29, 2016, 7:40:31 PM
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" Your account is closed tho, probably path did some stuff. Burn all the orbs!
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I opened up the character tabs now, hopefully it works.
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Can you guys explain why poison is so good? From what I've read, it just adds a DOT for 8% more damage. So what? Even if it "double dips", whatever the hell that means, you still need to multiply that by like 3X before it's actually better than Physical Projectile Damage or Faster Attacks!
Also, I have a legacy Reach of the Council. Excuse my noobishness, but why in the world would it be better for poison than other bows? It's not like it has some mod that says "does extra poison damage" or anything. It's just got a free GMP without the damage penalty- very nice, but not something that screams "POISON!". There obviously must be some kind of game mechanic that I am just totally ignorant of. ANYWAY, I've started to level-up a poison gem on my alt weapon under this assumption... I'll probably try it out for the first time tonight. Last edited by tatarjj#3736 on Sep 29, 2016, 9:15:21 PM
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" Get starkonya helmet, it's pretty cheap and really nice for the price. Rat's nest is better but it cost more and has no life, so better wait. I have some issues with browser so I can't excatly see links, but with Lioneyes you will have really hard to get reliable crit hit ratio, if you also insist to use drillneck. If you have any spike point quiver in stash, try it instead mayby. shouldn't cost more than few c. Rings are more or less sufficent for now. I see you have pretty tough time with capping resistance- for 2 next lvls points take Cloth and Chain notable, it'll give you a lot of comfort with gearing. Don't sell/venor veridian jewells, you will need them pretty soon. If you don't use Inc. Crit Strikes support, it might be worth to try it. (so TS-GMP-IcS-Pierce-PPAD) Burn all the orbs! Last edited by skuadak#1891 on Sep 29, 2016, 9:59:03 PM
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Ok all, I'm now 92 and this is my updated gear:
I have ~ 10E worth of currency without liquidating everything. What should my next upgrade be? How hard should I be pushing leveling versus mapping for drops? I have cleared all T12s, some T13s, no T14s. I mainly just play solo, and sometimes group for daily rotations. Thanks! | |
I decided to try out puncture-trap, and to my surprise it seems to be a truly pathetic skill. I could attack the boss with regular attack and do much more damage. That is, if the trap even damages the boss at all. I think I'm doing something wrong.
Currently, to evaluate puncture-trap, I have lvl 20, 20% quality puncture linked to trap+trap damage+point blank. The support gems are all around level 11 ish, currently, but that shouldn't make enough of a difference to make this skill not totally suck ass (which it does). I could put it in a 5-link but I don't want to screw up the socket colors for the 5-link Blast Rain I use (which requires three off-color linked sockets) on such a crappy skill. WTF am I doing wrong?!?! I was fighting Oak (or whatever the guy is that does leap slam) on a lvl 75 Zana daily... very easy for this character, normally. Not with puncture-trap! The traps wouldn't even TRIGGER 90% of the time, even when I threw them in the guy's face. Like for the first two minutes I just ran around in circles trying to make a trap trigger at all. He'd stand right beside them and they would do NOTHING. Finally, when I got one to trigger, it took of a grand total of like 5-10% off of his life. After about 3 or 4 minutes of this crap, I just gave up and tornado-shotted him down in three or four seconds (my unbuffed TS does 32k dps... with buffs it's between 38k and 90k). I also tried puncture-trap on an armory map, another ridiculously easy map for this character's level and gear, but I wanted to evaluate the puncture trap skill. So, I get the boss, and start trying to use puncture trap on him. He's the blackguard guy with the big energy shield. Well, anyway, again, it made an easy boss look hard. He's sitting there, dropping a fairly weak firestorm down on me, but he's actually out-dpsing my puncture traps. So, again, I just blew him up with my regular skills and moved on. I am using a legacy Reach of the Council, so my traps shoot more than one arrow. Could the trap damage be bugged and getting divided amongst the arrows or something? Yes, I'm "reaching" for an answer, but I can't understand how traps could be so highly touted yet suck so very badly, so the best conclusion I can come to is that my weapon is somehow bugged or- most likely- that I'm doing something wrong. |
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