Soulthirst, Event 70: Vaal Oversoul Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: The Vaal Oversoul, located in The Ancient Pyramid.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective will still be counted for receiving reward points.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 1 Reward Points.
  • Kill Merveil in Normal difficulty: 1 Reward Points.
  • Kill The Vaal Oversoul in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 20: 5 Reward Points.
  • Level 16-19: 4 Reward Points.
  • Level 12-15: 2 Reward Points.
  • Level 8-11: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Princess Unique Item (50 available to be won)
  • Alternate Art Eclipse Staff Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com


literally nothing, the adrenaline medium flask helped in certain zones though.

edit: also nice fucking corrupted zone in cavern of anger (or was it wrath?)
100 #1 - PA Rank 1 Flashback | 100 #2 - Cyclone Standard | 100 #3 - Support top 50 Talisman | 100 #4 - Support Rank 5 PHC | 100 #5 - Earthquake Rank 51 PHC | 100 #6 - Vaal Spark Rank 5 PHFB2W
Last edited by Krame_#5069 on Nov 17, 2015, 6:48:42 PM
"
crab_dad wrote:
nice fucking corrupted zone in cavern of anger (or was it wrath?)


Can't remember but it sucked

It would be nice if they could spew some "corruption" along those paths so you can actually tell that you are about to get fucked... I mean, that danger and riches lie ahead.
Last edited by Fightgarr#3134 on Nov 17, 2015, 6:51:20 PM
get to forest encampment, no woodsplitter for sale, level up, no woodsplitter for sale, level up, no woodsplitter for sale... buy a god damn mallet halfway through sins 2, no green socket for herald of ice. game consistantly puts me on fucking predictive with Auto on when i have 40ms, nice fucking game. wouldnt mind if we had some control over WHEN it should swap to predictive
did a good first act but lost some time in act 2.



the boots i could buy in act 1 before i went to coast.

OP Chopper.
Ign: The_Horus

My profile & builds @: http://www.pathofexile.com/forum/view-thread/544588
Last edited by thehorus#5443 on Nov 17, 2015, 6:59:55 PM
Stupid layouts.
"The absence of evidence is not the evidence of absence."
Spoiler

Not a bad run, i'm getting better at these boss kill races.
twitch.tv/enkivt
Stupid layouts as usual, internet died upon summoning vaal and I only have riverways wp...

seeing this bad boy drop as marauder. thanks fidelitas.

also not bad
Last edited by Dokandre#4421 on Nov 17, 2015, 7:29:30 PM
Spoiler
rip L2



L20


Character archive: view-thread/963707
HC: 96 RIP
SC: 95 97 96 100 95 96 97 98 95 97
P2: TBD
3.26: TBD

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