[Mod] PoEController - update 25/11/2020
Thank you for your work!
Sadly, it doesn't support Ultra-wide monitor or window mode :( |
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Thank you for your work!
Sadly, it doesn't support Ultra-wide monitor or window mode :( |
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" There's an issue on github to fix that. Resolutions shouldn't be restricted anymore by this application (PoEController no longer attempts to read screen pixels). |
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Doesn't support small screens :( (1280x1024, 1280x720 etc)
Spoiler
Spoiler
Oops, I can't keep that here, let's edit that outta this post to not get hammered into Oblivion.
Last edited by bvanharjr#5617 on Sep 5, 2018, 9:45:09 PM
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Hi everyone.
Added a new version of the program - Removed resolution restrictions - Added a log file (inside %appdata%\PoEController) - Added VID/PID 0x45E 0x719 (Xbox 360 Wireless Receiver) |
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Hi! Are you planning on adding xbox one wireless receiver/controller support?
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for some reason poecontroller.exe reports it cant find my 360 controller - although the drivers are loaded and it works with all other games.
Any update on how to remedy? I'm running 1.1.1(latest build i believe) |
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Great work on this. If only GGG would add direct controller support (carpal tunnel is real!). A few issues I noticed:
1. Flasks indeed don't work, like others have mentioned in this thread. JoyToKey can be used to fix this, but it requires yet another program be open. 2. When you use a character with high movement speed, it walks into the cursor (that the program has tied to the directional controller) and causes the character's movement to stutter. I suspect this slows the character down a bit - it at the very least definitely doesn't make for a smooth experience. 3. For keys that you have tied to first move a certain distance before executing the applicable action, there's a noticeable delay between pressing the key and the action happening. 4. For the pick up key, I notice when I press the key, it automatically, ever-so-briefly results in filtered out items showing on the screen. This frequently causes you to inadvertently pick up filtered-out loot near what you actually intended to pick up. 5. Often when I alt tab and mess around in Path of Building, the program will lose functionality when I tab back into the game. Restarting the program causes it work again. Just wanted to let you know of some probably common issues. I know you do this for free. Thank you, wouldn't be able to play this game without this program! |
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Tried every version. Doesn't recognize xbox one controllers. Could you update this to do so as I imagine 360 and xbox1 controllers should function very similarily.
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Yeah I think this project is dead ya'll.
I tried this program last year and thought their was a problem with my laptop back in Delve. Fast forward to the time you're reading this and I'm on my new-ish built desktop and still having problems with the program detecting my controller. This was on both the stand-alone and Steam versions of the game. Hopefully with PS4 PoE's release GGG will import the controller scheme over to the PC version. |
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