Mechanical Questions Thread
hi
About Decoy Totem and stuff like that.... Is there any item, - staff or wand,- which increase the quantity of totem installed simultaneously? I know about ancestral bond but in this case i lose ability to deal damage by myself... I know about Soul Mantle.... Are there any opportunities to improve the totem at all? Whether or not no one knows anything about it, whether it does not exist.... Thanks Last edited by Staglaitor_#3917 on Oct 21, 2018, 4:40:05 PM
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" There are a lot of things you can't see in the character page, unfortunately. This is probably one of them. But unless it's bugged, it should work the way I explained in my previous post. The wording on the affix is quite clear. ____________________________________________________________________________________
- Self-proclaimed king of level 172 budget builds - "Security token has expired. Please submit the form again." ____________________________________________________________________________________ |
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" Ok, that seems pretty strong. |
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" It probably doesn't because it only applies to 1 hit and you can take 2 hits at the same time, so one might think it's a duration buff |
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" It should work with totems, because they use your skills. Minions have their own stats and skills, so they are almost exclusively affected by effects that explicitly mention minions. " There is no wand or staff. The Hierophant Ascendency nodes supply up to two additional totems, the downgraded version for Scion offers one, the unique bow Iron Commander increases the number of available Siege Ballistas, the Quiver Skirmish adds an attack totem, and the shield Tukohama's Fortress adds another totem in general. I don't know what way of improvement you're looking for, so I can't advise you beyond that. All of this information is in the wiki too. You should read the article about totems. |
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Hey guys,
One of the prefixes on a Searching Eye abyssal jewel is "Increased Damage Over Time While Weilding a Two-Handed Weapon." Does this modifier work with Bows? Thanks so much! |
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" Realy thanks to your reply. |
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After contacting the support, I am referred to this page.
I want to know the damage of my minions in a build Herald of Purity / Dominating Blow. I do a build HoP/DB with a Templar/Guardian & Duelist/Champion. 1 - What is the base of flat life to sentinels of dominance/purity ? 2 - What is the base of flat damage to sentinels of dominance/purity ? 3 - What is the base of attack speed apply to sentinels of dominance/purity ? 4 - Is the flat damage of Herald of purity work on minions ? 5 - How to "translate" more damage by a number than *1,49 for 49% more damage ? 6 - How to "translate" increased damage by a number than *1,01 for 10% inc damage ? 7 - It's written on the gem Holy Relic, SRS and Herald of Agony : "Minions cannot taunted ennemis", is it working on a build for all minions or just the holy relic ? 8 - So if I have a build duelist/Champion with minions, the taunt work if I don't use a Holy Relic, SRS or a Herald of Agony ? Thks ;) Ten Thousand Ways To Die ... Last edited by titides#7182 on Oct 23, 2018, 8:25:36 AM
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The surrender grants lvl 30 reckoning so if I put just support gems into that shield will it apply to that reckoning?
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" 1., 2., and 3. Good luck with hoping to get minion stats from GGG. They are incredibly secretive about that, for no real apparent reason. They have occasionally stated they wouldn't want people to figure out enemy damage calculations, because that would help in cheating the game. By my estimation they're more prohibitive than necessary even for that. 4. No, the Herald effect is a buff, not an aura. It does not affect your minions. 5. More modifiers are multiplicative with all other modifiers of different sources for the same stats. 49% more means everything affected will be multiplied with (100% + 49%). 6. Increased and reduced modifiers are additive with each other and their sum is multiplicative with the rest. The final factor is (100% + sum(increased) - sum(reduced) ). 7. The modifier is local to the skill. Other minions can still taunt. 8. The Champion's chance to taunt is not inherited by the minions. Any of the bonuses on top of that also rely on you being the one to taunt. " Yes. |
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