Path of Building: Offline Build Planner [v1.4.71]

Hey there,

it seems like the wepaon mod 'hits can't be evaded' doesn't work in PoB calculation. At least it's not working as RT is. Can someone confirm that? I tried it multiple times with different weapons and it always only shows me like 95% hit chance.
hey, great tool! thanks a lot for all your work!

Just a quick info: the accuracy rating on Rigwald's Charge seems to have changed. In PoB it is 150-200 range but in 3.7. it seems to be 300-350 range.
Path of Building seems to be treating Bladestorm as if it alternates weapons, however the ingame tooltip and just how much quickly it shreds through enemies heavily lean towards it swinging with both weapons.
IGN: AtheistGods
I've discovered a bug in path of building, that comes from an interaction between unique jewels that one might of thought may have worked, but doesn't.

the interaction specifically is between the pure talent jewel and unnatural instinct.

While using unnatural instinct within the scion wheel, , unnatural instinct grants me the bonuses of one of the Scion starting nodes, but in game, this does not actually qualify as being connected to the start of Scion; and so Path of Building is incorrectly calculating the +25 all attributes from the "Pure Talent" condition.
PoB have not unique item "Fractal Thoughts Vaal Mask" https://pathofexile.gamepedia.com/Fractal_Thoughts

Plz update :)
Thanks for this amazing program.
Last edited by DragooNick#9493 on Jul 30, 2019, 6:15:56 AM
Is there any way to increase the text size in PoB? I have a hard time reading text that small.
Still waiting anxiously for Close Combat and Multistrike calculations :(
Can you add Malevolence mods in Watcher eye jewels please?, cuz I cant find it
"
Xfing wrote:
Still waiting anxiously for Close Combat and Multistrike calculations :(


I made an excel sheet to simulate multistrike. I can't share it here on the forum, but I can give you the formulas I used.

First Hit Total = Base Damage * (Base AS * Bonus AS) * Malus
Second Hit = Base Damage * (Base AS * Bonus AS) * Malus * Second Hit
Third Hit = Base Damage * (Base AS * Bonus AS) * Malus * Third Hit

So say your Base Damage is 1000 and your Base AS is 1.5. You get 1.44 Bonus AS from Multistrike Support. First hit is just a regular hit, the second has a 1.5 multiplier and the third 1.99.

You calculate the total Hit damage for the 3 instances then take the medium value. In this case it looks as follows:

DPS without MS: 1500
DPS with MS (3 hits): 2262

That's an average incremention of 150%.

Hope that sheds some light on the support. I can upload the Excel somewhere if there's demand for it
The opposite of knowledge is not illiteracy, but the illusion of knowledge.

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