[outdated] King of the Forest (Crit version)

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Patchumz wrote:
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Fedega wrote:
Hi there im going to try this build. The thing is that i have a cospris 6l and not a Queen of the forest, is it viable with cospris?


All QotF does is movespeed, if you want to tank your movespeed and good evasion, then that's fine. The build will work, you'll just have less defense (in the form of movement to avoid damage, primarily). Cospri does open up a glove spot though, so that's nice.


So with cospris i dont need snakebite with vulnerability implicit?
With the immunities of Chimera and Hydra resulting in huge damage reductions, are there any effective gem swaps to make those two fights easier?
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jacob1818 wrote:
For some reason I'm sitting at 88% accuracy with golem.. I currently have the same skill tree and +400 accuracy on gear. Did I miss something?

Did the OP change some node on the skilltree do get 92%?


Also, I killed corrupted minotaur today with this build (after failing a double monster radius and boss radius.. stone rain literally took all screen + enfeeble)..
5l on both barrage and LA/tornado, all gems 20/20 (and chaos 21/20).. it took literally 10 minutes of kiting with 11k barrage dps on hideout.. I have a video of it, painfully slow.

I think the +2 barrage on helm, +1 arrow on drillneck and sun flask would have helped a lot on dps.



you get more accuracy with frenzy charges through snakebite, dont forget that



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kolyaboo wrote:
LOL I see your confusion.

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Damn, are u kiddin? Just looked at this character - maybe u posted this in the wrong forum? Caustic Arrow? Really? Windripper? Where is Drillneck? WTF man?


This guy was a caustic arrow from Talis league, I'm leveling up LA and just doing dried lake and low maps while it levels along with some other gems. I have re-done his skill tree. I haven't linked my leg reach and I do have a addit arrow drillneck and he always did use the gloves. Be patient!

I meant look at his skill tree which should be right and tell me if I missed anything. Guess I could run clarity while he is transitioning.

I usually transition characters piecemeal, if possible. I know, I know. I am an eccentric!


tree and gear seems fine. but if you use the wrong bow, wrong quiver and wrong gem setup, yeah you will have mana problems

added chaos is mandatory in both LA and barrage, especially if you decide to use a windripper lol. added chaos is almost 90% of all your damage right now, so you cant leech if you dont do damage, if that makes sense


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MykoWave wrote:
With the immunities of Chimera and Hydra resulting in huge damage reductions, are there any effective gem swaps to make those two fights easier?


not really. you could swap snakebites with facebreakers though
RIP King of the Forest view-thread/1738625
Loving your build, playing it in ESC. Problem is, I sometimes get one/two-shotted by rare monsters/uniques in T5 maps and below. What can I do moving forward, with the gear that I have?



I have a ring with better resists, but I'm doing semi-MF right now to get some currency :o

Oh yeah, is my Snakebite enchant good? I'm using a curse on hit gem with it. OR are there better options?
get more life on rings/amulets. dont stand still and take hits, but keep moving/use your mobility to dodge things, this is not a tank build
RIP King of the Forest view-thread/1738625
Thanks! I'm using clarity until I transition him to the leg reach and drillneck. Windripper even stinks for CA but it was all he had.
Censored.
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Fedega wrote:
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Patchumz wrote:
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Fedega wrote:
Hi there im going to try this build. The thing is that i have a cospris 6l and not a Queen of the forest, is it viable with cospris?


All QotF does is movespeed, if you want to tank your movespeed and good evasion, then that's fine. The build will work, you'll just have less defense (in the form of movement to avoid damage, primarily). Cospri does open up a glove spot though, so that's nice.


So with cospris i dont need snakebite with vulnerability implicit?


You still need a way to curse, but you don't need to use snakebite gloves (which are terrible other than the fact that they give you free poison). Lets you use virtually any vuln/temp chains gloves you want.
El Psy Congroo.
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cmphx wrote:
get more life on rings/amulets. dont stand still and take hits, but keep moving/use your mobility to dodge things, this is not a tank build


Alright, will do that! Also, do you think these are better boots (Sin Trek) than the ones that I currently have? Notice that the rare boots I'm currently equipped to have a Regeneration enchant. I know I need life and resists on my boots but I'm currently out of options atm.



Man, you are literally have no resists at gear and nerly no life - sure u will be oneshotted!
Bowman classes are very depended on gear, coz too many mandatory uniqs. So any another piece of geaar must have 80+ life and 2 any 35%+ resists - this is a must.
Even with that your resists will be barelly capped. If u aren't ready to pay 1+ ex for every rare item :)
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
Hello,

first of all thank you for this build. I'm trying to replicating your results and it's hard because your gear is (as you said) near perfect. Even if we somehow manage to get jewelry like yours, the biggest offset in damage are :

1) +1 drillneck
2) dyingsun
3) helm +2 barrage enchant

That being said, I can only continue playing and do my best with the gear I have. I've come to the conclusion that if you're using a 5 link without Void manipulation, we should still check for jewlery with elemenatal damage (+weapon ele dmg) + inc. chaos damage. While elemental damage isn't scaling poison, its still increases our dps.

I'm having a lot of fun with this build but as I said the biggest dps increase comes from +arrows which are crazy expensive for casual players.

I have just one question, why Devoto's? I see the affixes, but to me, a good life, double resist, evasion, accuracy helmet goes a long way.

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