Armour should mitigate elemental damage.
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Agree with OP. I once played a 90% phys reduction Juggernaut but got wrecked by extra cold/fire/lightning damage mods playing t15s even though my res was capped and i was at 6k life. Felt pretty cheap.
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" Well I would consider a %reductions to physical damage now apply to all non-chaos damage at half efficiency placed between marauder and duelist areas, and tagged with both you have no energy shield and chaos resistance from all sources is 50% less efficient... It would actually greatly improve life builds, that don't rely on ES also... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000#6408 on Nov 28, 2016, 1:17:19 PM
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