[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam

Gonna try out chance to ignite on the axe and starkonja's. Got this one with the 40% cyclone dmg for 45c
"
bravo373 wrote:


So u think Chance to ignite is better than EF? If it is how it works on bosses...or if u have jewel with chance to ignite it will work with EF?


Depends. EF brings more up front damage. But Chance to Ignite isn’t far behind. And the burn damage basically puts it almost on par, but over time (its DoT remember). So EF will hit harder but over time CTI will meet it. It’s especially useful for maps that have totems, specifically for totems that apply the cannot die mod to mobs. Without DoT, once you kill them to remove the buff, you have to go in for another pass for all the mobs that have 1 life remaining. DoT takes care of that for you so you can just quickly move on. It’s actually incredibly effective!

Atziri (and some other bosses I believe) cannot be ignited, so it won’t help there. But they are both blue sockets, so you can pop out CTI and pop in EF easily as it’s called for. I would say CTI on any boss you have to kite or for general mapping is better. For Elder, Shaper, Atziri you can pop in EF for up front damage.
Deliver pain exquisite

Now i have this collors with :Project-GrMulti-CTI-Elemental-Added Fire-Fire Pene..i will test it :)
But what si better Conce + PhysiPro+ GrMulti + Elemental-Fire Pene...and switch betwen EF/CTI ?
Last edited by bravo373#5796 on Jan 5, 2018, 6:13:36 PM
At long last

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_Tiem wrote:
PSA:

Once the monsters are burning, any additional fire damage will be added (additive not multiplicative) to the burn as DoT.


This seems poorly worded and misleading unless you have a source to back this up. Ignite deals 40% of base damage per second for 4s. The wiki says "Separate applications of ignite do not stack cumulatively. Each ignite effect remains present on the target until it runs its course, but only the one with the highest damage per second will cause damage at any given moment"
"
Chyurdan wrote:
but only the one with the highest damage per second will cause damage at any given moment"


"Different sources of burning damage stack cumulatively, but multiple applications from the same source do not"

https://pathofexile.gamepedia.com/Burning

Also, you failed to actually digest the important part of your quote. Let me quote the entire thing:

"All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. Humanoids, Monkeys and Snakes will flee while burning"

Yes, only one source can damage through burn at a given time, once it's done, the next source begins till the entirety of the burn from all different sources is done.
Deliver pain exquisite
Last edited by ultratiem#0592 on Jan 5, 2018, 7:43:45 PM
I upgraded some gear today. My build is looking nice. I do like Dying Sun as it caps my fire res over my cold for the bismuth flask buff. Bought the Taming as a "cheap" alternative to a decent steel ring. Neat damage with 120 resist, it's still a very good ring with this build.

Lost about 1000 armor for a ton of DPS with the gloves (intimidate rocks). Made a RRRBBG Bronns so I could run Fortify 24/7, the 20% damage reduction is insane. I notice it super hard. My gear is nearing 90~ exalts now, I wonder what my next upgrade should be?

Probably my second ring? A Perfect Nghamu? Help me out boys! I'm not planning to quit anytime soon.

Achievement unlocked!

Reached 100k+ DPS with farming set up. In hideout with Anger/WE and HoA up.



FeelsGreatMan ^_^
Deliver pain exquisite
"
_Tiem wrote:
"
Chyurdan wrote:
but only the one with the highest damage per second will cause damage at any given moment"


"Different sources of burning damage stack cumulatively, but multiple applications from the same source do not"

https://pathofexile.gamepedia.com/Burning

Also, you failed to actually digest the important part of your quote. Let me quote the entire thing:

"All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. Humanoids, Monkeys and Snakes will flee while burning"

Yes, only one source can damage through burn at a given time, once it's done, the next source begins till the entirety of the burn from all different sources is done.


The point is the burning damage will have a maximum amount, even though it might tick constantly because you have multiple stacks waiting to start. But saying "Once the monsters are burning, any additional fire damage will be added (additive not multiplicative) to the burn as DoT." it sounds like as long as a monster starts burning if you hit them for 50k fire damage it will be added to the DoT of the burn. I'm not contesting burn damage in viability just pointing out your wording.
hi everyone i'm following this build on Xbox abyss league and for now is very a good build 5L and i've down the guardians , for shaper i prefer wait my 6L , just a question , someone can advice me a good amulet or the stat i must search on the amulet ? on Xbox the price of item are very differents a xoph key to access Xoph's domain is 2-3ex so i have not 2-3 to hope loot the amulet , Imprescence for flammability looks very good but never saw it in trade market ( like an auction house on Xbox) so i'm here to ask you if someone can advice me something to up my dps , i saw the Tamming ring on a post above , i has saw it on the wiki but to craft it I need 3 rings and the rings cost 2ex each on Xbox so will continue to try to craft the only opal rings i have looted :(

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