[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam

"
hikaru_matsuyama wrote:
am i missing something? i see 17 int at path of building but gem requires 111 int :( mates help me pls :(

The skill tree does not fully meet the int requirement. You have to make up for it using rings, jewels, boots.

____________________________________________________________________________


"
FlowingBoat220 wrote:
Do you plan to update this build for 3.7 because personally this is one of my favorite builds and I would love to play it when melee gets buffed


"
caba85 wrote:
you still wait patch note?
i really want play this build for 3.7 hope you update
thank you looking to hear you soon


Yep. Waiting for patch notes to hit and I will update the build. 3.7 looks like a good league for this build. :)
on the recommended gear list u suggested tombfist. can you explain where "10-12 elemental weakness" came from
"
lolmonkeydude wrote:
on the recommended gear list u suggested tombfist. can you explain where "10-12 elemental weakness" came from

You get that from Vaal orb corruption.

Will need good RNG in order to get the right corruption on the gloves.
i played this build in harbinger and had alot of fun looking forward to playing it in 3.7 when melee gets buffed (tho i did suffer from 1 failure during uber lab while using iron reflexes , i wouldnt suggest people to take this passive).

great build tho lots of fun :)
hey kira, its been i think since abyss i play your build. It is awesome.

I just wish you the best for the edit of the build and brace yourself.

Meta is coming xD

Just one question, the life recovery is bad loss or its okay we can deal with it ?
"
Matriuso wrote:
hey kira, its been i think since abyss i play your build. It is awesome.

I just wish you the best for the edit of the build and brace yourself.

Meta is coming xD

Just one question, the life recovery is bad loss or its okay we can deal with it ?

Have to see the leech nodes on the new skill tree but I don't think it will be a big issue even if everything else remain the same.

In fact, I am having thoughts of totally dropping Brutal Fervour for Impact.

Former gives more survival while latter give more mapping speed.

I suppose switching between the 2 would be fine. It just cost 10 regrets per switch.

EDIT: There is Soul Tether belt that could replace Brutal Fervour.

Last edited by kira1414#3753 on Jun 2, 2019, 10:04:26 PM
Hey Kira. I'm trying to decide between Slayer and Zerker for 3.7. I'm going to do basically this build for whichever I do and want your opinions since you have lots of experience for Ngamahu's Cyclone. Which do you think would be better? I'd go into Bane, Endless Hunger and Impact. But on Zerker I would do the Blitz and Rage nodes, doing the EO build of course.

The massive attack speed, damage and move speed from Zerker seems really nice but the increased attack and move speed from Bane of Legends and the AoE from Impact seems super nice too.
Last edited by Deathisnear24#7849 on Jun 3, 2019, 6:43:10 AM
"
Deathisnear24 wrote:
Hey Kira. I'm trying to decide between Slayer and Zerker for 3.7. I'm going to do basically this build for whichever I do and want your opinions since you have lots of experience for Ngamahu's Cyclone. Which do you think would be better? I'd go into Bane, Endless Hunger and Impact. But on Zerker I would do the Blitz and Rage nodes, doing the EO build of course.

The massive attack speed, damage and move speed from Zerker seems really nice but the increased attack and move speed from Bane of Legends and the AoE from Impact seems super nice too.

Tough call, Slayer instantly grant 20% movement speed when you kill a mob while Berserker has ram up time (~15 seconds). But once you reach 50 rages, with Rite of Ruin, you will have 30% movement speed.

Slayer will however have better AOE and easier to gear for EO because of 50% increased accuracy from Impact.

I believe Slayer will overall be faster in clearing map while Berserker will have better single target damage.

So the question will be:
"
- Do you want to map faster? If yes, Slayer.
- Or do you want to kill boss faster? If yes, Berserker.

I have to say GGG did a very good job this time round in balancing Slayer and Berserker. They both have their pros and cons which makes it so much harder to decide on where to go.
Just wanted to say thanks for this build. Did uber lab at level 75. Died once to traps because I'm a moron, but otherwise it was a piece of cake. Never done uber lab so early with any other build.

Run into a map, pop QS flask, spin and watch things die. Great fun!
"
Deathisnear24 wrote:
Hey Kira. I'm trying to decide between Slayer and Zerker for 3.7. I'm going to do basically this build for whichever I do and want your opinions since you have lots of experience for Ngamahu's Cyclone. Which do you think would be better? I'd go into Bane, Endless Hunger and Impact. But on Zerker I would do the Blitz and Rage nodes, doing the EO build of course.

The massive attack speed, damage and move speed from Zerker seems really nice but the increased attack and move speed from Bane of Legends and the AoE from Impact seems super nice too.


I didn't read the guide. Just wanted to bring up the increased Mana Costs through the high attack speed from Berserker. Every Build i tried on PoB the last days got very quick into trouble mana wise.

And i didn't found an easy fix for that.

Report Forum Post

Report Account:

Report Type

Additional Info