[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

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Lyranus wrote:
Is it possible to bring this build to max. spell block?


LOL - Mika already answered!!!

Just to add if you have a spare gem socket Tempest Shield gives 3% block and spellblock too.



This is mentioned in the build highlight section of the OP:

Have up to 71% block chance, 51% spell block chance (75%/75% with legacy Rumi's Concoction)

You could also just grab glancing blows from the tree which would cap you with very little investment.

Otherwise it will likely require taking a lot of sub-optimal gear for your characer like rainbow strides and essentially grab all the spell block on the tree you can which isn't something we would look to do normally.

I'd say that as Necro you will end up with decent block / spell block if you use a Rumi's & don't go for Necromantic Aegis + Victario's charity. Attack block can probably get to 75 with minor investment but spell block would be pretty difficult and not worth it IMO outside of grabbing Glancing Blows.

I'm sure Mika will at some point give you updated numbers and options as he has way more experience than me.
Last edited by DrHarvey12#0114 on Jun 17, 2020, 9:32:19 AM
"HALL OF FAME (LVL 100 PLAYERS WITH THIS GUIDE)"

If u ask me, u should rename it to Hall of FLame XD

I will play this build in Harvest, maybe i go even to 100 :P
"
mika2salo wrote:


"
Is it possible to bring this build to max. spell block?


Hi :)

You could archieve at least temporal maximum spell block using :
- Rathpith Globe (15% spell block)
- Bone Offering (26% spell block)
- Rumi's Concoction (10% spell block)
(total = 51% spell block, no sacrifices to gear)

- Stone of Lazhwar (15% spell block, sarcifice stun immunity and EHP)
- Rainbowstride (6% spell block, sacrifice +1 minion level)
- Craiceann's Chitin (6% spell block, sacrifice minion support gems)
(total = 27% spell block, no sacrifices to gear)

You can reach 78% spell block with some sacrifices. Stun immunity could be compensated with switching Pahtneon.

You can also take extra spell block from tree :
- Arcane Guarding (12% spell block, 4 nodes)
- Mystic Bulwark (8% spell block, 2 nodes)
(total = 20% spell block, cost 6 nodes total)

I would propably use skill tree nodes and then maybe switch boots to Rainbowstride for rest of the block.


Thx alot. What about Watcher´s Eye with Spell Block while affected by Discipline? Worth to trade for Priomadials?
Hey, Mika!

Which subclass is better for starting a league in this build - elementalist or necromancer?
@Lyranus

I think that is what, like 5 - 8% spell block. If you have a Watcher's Eye that gives you something else useful as well then it is probably not too bad. On it's own it doesn't seem that great to me but if it gets you to cap and you REALLY want to get there then losing a primordial jewel for it is fine. Watcher's Eye's do give life & ES so that's not too bad in and of itself.

@Gravier,

I feel starting as a necro is easier. Necro makes better use of support minions like zombies and spectres with the extra levels you get for free from the ascendancy. Golemancers get really good once you have at least a few primordial harmonies jewels to boost their damage and survive-ability which you won't have at league start. The Primordial Chain also tends to be pretty expensive as well. It's not impossible to do it as an elementalist, it's just I feel Necro is smoother with zero items and gear. You can always switch to an elememtalist later on by re-running lab and speccing out of necro completely.
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DrHarvey12 wrote:

@Gravier,

I feel starting as a necro is easier. Necro makes better use of support minions like zombies and spectres with the extra levels you get for free from the ascendancy. Golemancers get really good once you have at least a few primordial harmonies jewels to boost their damage and survive-ability which you won't have at league start. The Primordial Chain also tends to be pretty expensive as well. It's not impossible to do it as an elementalist, it's just I feel Necro is smoother with zero items and gear. You can always switch to an elememtalist later on by re-running lab and speccing out of necro completely.


Thanks for the detailed answer.
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Darzuk wrote:
"HALL OF FAME (LVL 100 PLAYERS WITH THIS GUIDE)"

If u ask me, u should rename it to Hall of FLame XD

I will play this build in Harvest, maybe i go even to 100 :P


Hey :)

Heh, thats quite clever! :D
Maybe we could use it as unofficial name.

Hope you like the build and I will keep you place open in Hall of Flame ;)


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Thx alot. What about Watcher´s Eye with Spell Block while affected by Discipline? Worth to trade for Priomadials?


"
I think that is what, like 5 - 8% spell block. If you have a Watcher's Eye that gives you something else useful as well then it is probably not too bad. On it's own it doesn't seem that great to me but if it gets you to cap and you REALLY want to get there then losing a primordial jewel for it is fine. Watcher's Eye's do give life & ES so that's not too bad in and of itself.


Hello :)

If you can get Watchers Eye with other nice lines with Discipline or Clarity ES line, I would definitely try it if trying to reach max block. You can swap few Harmonies for utility jewels as "enough" DPS is very subjective matter and at some point many players want defense / utility over more damage.


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Hey, Mika!

Which subclass is better for starting a league in this build - elementalist or necromancer?


"
I feel starting as a necro is easier. Necro makes better use of support minions like zombies and spectres with the extra levels you get for free from the ascendancy. Golemancers get really good once you have at least a few primordial harmonies jewels to boost their damage and survive-ability which you won't have at league start. The Primordial Chain also tends to be pretty expensive as well. It's not impossible to do it as an elementalist, it's just I feel Necro is smoother with zero items and gear. You can always switch to an elememtalist later on by re-running lab and speccing out of necro completely.


"
Thanks for the detailed answer.


Hi :)

Excellent answer from Harvey. Necro is definitely cheaper and easier to start imho. I have been running last few leagues with Elementalist from start, but Primordial Chain can be quite expensive compared to Necromancer gear. You can alwauys swap at higher level as trees are very close to each other.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
"
mika2salo wrote:

Excellent answer from Harvey. Necro is definitely cheaper and easier to start imho. I have been running last few leagues with Elementalist from start, but Primordial Chain can be quite expensive compared to Necromancer gear. You can alwauys swap at higher level as trees are very close to each other.


Thanks for answer!
"
DrHarvey12 wrote:
@Lyranus

I think that is what, like 5 - 8% spell block. If you have a Watcher's Eye that gives you something else useful as well then it is probably not too bad. On it's own it doesn't seem that great to me but if it gets you to cap and you REALLY want to get there then losing a primordial jewel for it is fine. Watcher's Eye's do give life & ES so that's not too bad in and of itself.


Thanks for the answer.

https://pastebin.com/CmDsDsAw

I played a little bit around with PoB and came up with the above shared modifications.

I took spell block notes, edited the shield for additional 3% spell block. Watchers eye with spell block and tempest shield.

I threw out all mana reservation notes. Kept Temporal chains with blasphemy and will use arcanist brand (curse on hit is placeholder for this) with elemental weakness for boss fights. Flame dash as movement skill.

Will end up with max block.
Last edited by Lyranus#2272 on Jun 19, 2020, 5:25:45 AM
Maybe i'm blind but where is the PoB for this for Harvest?
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