[3.11] Shaper = Stunned, Tidebreaker Heavy Strike Stunner Build
" well ok :) but what about heavy strike for boss and eq or sunder for pack ? | |
" Usually I recommend Ground Slam, Sunder is good as well. I don't particularly like EQ because the damage is delayed and we need that damage to stun enemies before they hit us. |
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" mh ok so why no more attack speed node ? with heavy strike and 20% double dmg exemple for the begnning nodes of duelist ? or near the life wheel ? | |
" Because these nodes aren't particularly powerful. I would have recommended these if they offer like 8% attack speed per point. It's difficult to compare survival to DPS to mobility, so I can't prove that these nodes are bad, but I do feel that they are a bit lack-luster. You may pick these nodes if you really wish to stack up your attack speed for higher mobility. But there are quite a few other good options as well, like Essense-crafted gloves or Onslaught boots. |
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Are there any similar Stunlock builds available but for crit dual-wield? Compensating for the loss of two-handed damage with crits. Or is this not viable?
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Hi! I really like your build and I changed a little your skilltree. Please take a look and say what you think:
https://ibb.co/VvBWPKV - In cluster #1 I choose to pick only the firste node - 5% incr stun duration per end charge. - I think, if you take slayer then cluster #2 with leech is very helpful for you. - In cluster #3 I choose to take path by picking 1 node with dmg and attack speed insted of two with aoe. - I plan to use fortify gem in main skill since it was buffed and gives 34% more damage now. And cluster #4 seems really worthy to invest in. It was buffed and now gives 20% incr fortify effect and good amount of attack speed and damage. - In cluster #5 I choose to take only right part because it gives more damage output and 20 stun duration. Left part gives some damage and area - not worthy in my opinion. - Finally I doubt about picking the Stun Mastery cluster (#6). With the last patch we get more damage and 125% effectivness of damage stun-wise. May be two clusters with Spinecruncher and Kinetic Impacts will compensate? I play HC btw. Curiosity is followed by ambition. Ambition is followed by madness. Last edited by de_Lioncourt on Jun 5, 2019, 2:28:26 PM
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so with 2 jewels+heavy+strike+helm enchant => 72% to do dmg x2 ? :p
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" I remember seeing such a build back in 3.1. I have also made multiple attempts to make a dual-wield version, I succeeded to make ones that can theoretically stun-lock Shaper, but those theory-crafts either had a bad defense or very poor QoL so I discarded them. So, it's certainly possible. I couldn't see much reason to play that version instead of Tidebreaker previously, but maybe this new patch brings something new. |
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should be something with staff and glacial hammer with perma freeze soon
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Did u killed UE with this build?
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