[3.6] Milky's Scorching Ray Totems (updating process)

Hey, indeed the question is if that -45% totemlife is really new or have been to the beta before. If its a new nerf it really looks like they killed just another build.
Well apparently the -45% damage only came up in the last wave of the beta...
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Niustein wrote:
Well apparently the -45% damage only came up in the last wave of the beta...


well if that's the case, I've started this build in the last wave and it feels good. Maybe there's some hope?
Wellp, sheit.
Thats not even funny
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mwmorais wrote:
"
Niustein wrote:
Well apparently the -45% damage only came up in the last wave of the beta...


well if that's the case, I've started this build in the last wave and it feels good. Maybe there's some hope?


Question is, is that -45% NOW life on Beta? Any information about that?
Holy crap... There goes all my preparation for the Harbinger League. Can't believe this :(
Fuck master rotas. Fuck any kind of rotas, for that matter.
same here... pretty sad...
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Niustein wrote:
Well apparently the -45% damage only came up in the last wave of the beta...


Where did you take that information from?
Is it possible this change was in place and thus the totems were taking less damage from the rf degen as in milky's video?
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Summoned totems have 45% less life and take 45% less damage.
Righteous Fire now deals 20% less damage to enemies at all levels.


This means, RF totems deal 44% less damage in 3.0, although they are more tankier. Well done, GGG, what a mother of all nerfs...
- TroubiCZ

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