[3.6] Milky's Scorching Ray Totems (updating process)
Thanks Milky! This is awesome as usual! :) This is the 3rd time I use this build. I can't bore with it!
I would like to ask one simple question. You mention to use ice/lighning trap to debuff boss (I think because of aliment). But why use trap? Doesn't do trick the Orb os Storm about the aliment debuff? | |
" I think the reason is that you cant proc EE/EO with OoS while you have Ancestral Bond skilled. To proc this you need a trap. Also thats the reason why you can get rid off the trap when you unskill AB. tala moana exile ! Last edited by Linus69 on Aug 6, 2017, 4:25:01 AM
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dyadian dawn only works for ignites. It lets the ignite deal the damage faster.
Still a good starting belt with the good life and dual resists! ich lass mich net ärgern ;) A trap is needed to debuff Elemental Equilibrium. I usually unspecc ancestral bonds when i have a soulmantle, this way no more trap is needed and Orb of Storms does the jobs. No kikazaru/self-flagellation in general allows the use of 2 other rings and a rare jewel. However curses NEED to be removed with curse removal flasks (1 or 2, stibnite flask is good for that with the 3 uses and low charge requirement). Pyre just add a ton of reliable dmg, while self-flagellation is a bit spikey from time to time. In the end opal rings with life are more solid than pyre, but more expensive family time now, will answer further questions later ;) Skilltree lvl 76 just a small update. boots bought for 1 alch and 3 alchs later i got the stats. belt for 2c and gloves for 3c. Finally overcapped without purity, but with the use of some ele resist jewels. now its time for a break https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w My Youtube channel with builds, unique and mechanic discussions etc Last edited by Milkyslice on Aug 6, 2017, 4:58:24 AM
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Hello milky! Been enjoying your build recently, if i wanted to craft an ideal scepter for this build, should i be looking for the increased elemental damage with attack skills prefix?
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" inc ele dmg with attacks does nothing,since our skills are no attack skills. You want firedmg% and burningdmg% like my sceptre has. On top you can mastercraft damage over time%. Those are the important stats. Castspeed, spellcrit and so on are not needed, but can have some minor benefits if it happens to be on the item. https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w
My Youtube channel with builds, unique and mechanic discussions etc |
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" pyre ring is for leveling |
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if elemental focus blocks elemental aliments, so it blocks burning?
so what the reason to use burning damage support in armor? or ignite =/= burning damage? | |
wot is better
shield charge + faster attack |+ fortify or lightening warp + faster casting + less duration warp is better for quick move charge give fortify |
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just some atziri
didnt record the rest for a short upload, easy as usual, nothing special " There are different kinds of burn. Ignite is one of them and the only one that is a elemental ailment " the one you like more. On a berserker shield charge can reach an acceptable speed, i prefer that one https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w
My Youtube channel with builds, unique and mechanic discussions etc |
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sorry, another noob question, can we use other weapons for this build like wands? or its strictly sceptres only, if so, why?
Last edited by blahblah1235 on Aug 6, 2017, 10:29:16 AM
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