Spelling mistakes and typos
Thanks GGGood Guys. <3
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While this is more of a VA issue, the line the Scion says when entering The Climb sounds wrong to me:
"My heart beats faster, my breath shorter. Up there, something is waiting for me." Does the Scion's breath beat shorter? While an argument can be made for that phrase being poetic, I feel this would be more accurate/sound better: "My heart beats faster, my breath draws shorter. Up there, something is waiting for me." "I see now that the circumstances of one's birth are irrelevant; it's what you do with the gift of life that determines who you are." - Mewtwo
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" Oops, almost missed these. Thanks! " You're right. Hopefully we can fix this one when we get the VA back for Act 4. " It was the surprising and sizable flood of player feedback here in this thread that did it. Sometimes, we make mistakes and don't even realize it until you guys let us know. So thank you. Code warrior
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While we don't know who actually made the change to Fidelitis (and it's probably best that we don't), if it was not a writer then i encourage everybody who is a part of writing the Lore to hold a very firm stance against retconning things. You wrote them the way they were for a reason.
I'm glad to see that GGG is changing it back to Fidelitas | |
" I am ecstatic to see this has been fixed. It had been quietly churning in the back of my mind since I learned about it last night, and I was trying to find a good way to express why something which might seem so minor is so important. When I first encountered Fidelitas, I wondered about the name. Faithfulness was too distinct and specific to be some random fiction. When I learned of the past between Maligaro and Fidelitas/Raulo I immediately thought of Romeo and Juliet. "These violent delights have violent ends And in their triumph die, like fire and powder, Which as they kiss consume." As much as our exile characters might despise Maligaro's experiments they could appreciate the tragedy of the Fidelitas and Maligaro and the depth of emotion between the two. If Fidelitas became Fidelitis, then the entire meaning was lost and the whole subtext of what happened between them became something less important like the day you couldn't find your car keys for two hours. I can't speak for other players, but for me Path of Exile is as much an interactive work of art as it is a computer game. Wraeclast has the potential to be as rich as any other fabled land, with the distinction of being a milieu which shows us the parts of history that documentaries shy away from because the darker, grittier details are too much for most people to handle. Players in PoE don't have characters who are heroes or stereotypical bad boys. They are exiles with an unknown past. Like the Nexus 6 escapees in Do Androids Dream of Electric Sheep, the characters must find their own way in a harsh world that rejects them. While the lore we have of PoE is scant, so far it has been cohesive. The lakes of blood in Lunaris tell us of unspeakable horrors, the likes of which have not been seen since the Aztecs drenched their streets with the blood of thousands on the greatest of feast days. Path of Exile lets us peek back into the intertwining wretchedness of those that fell. We begin to learn of their vainglorious hopes and their dark ambitions. What happened to the Vaal and the Ezomytes isn't a dusty old book about some far off war, it is like discovering the secret lives of Aunt Cathy and Uncle Luke who were mad scientists who almost destroyed the world. Whether it is Daresso ripping the gem out of Kalisa's throat to give to his bride Merveil, or Raulo offering himself to Maligaro as a test subject, tragedy we can relate to underlies all the horror. Even Maligaro's final words (according to Helena), "This gem is my salvation. Today I join Fidelitas." are reminiscent of Juliet's, "Oh, happy dagger, this is thy sheath. there rust and let me die" in that they both look forward to death rather than living without the one they love most. So, that is my reasoning as to why something so seemingly minor really means so much. Path of Exile is something special. Credibility and cohesiveness are part of what makes it so. I looking forward to the lore discoveries as much as I do potential new boss fights and monsters. Thanks for making the game, and thanks for fixing this! PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 Last edited by DalaiLama on Mar 26, 2014, 6:04:44 AM
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For the quest Piety's Pets in one of the difficulties, I don't know which one, you appear to only get one passive skill point instead of two like the quest log says.
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" Another obvious candidate is "The world is __ illusion". Seriously, DON'T change it. Written and spoken language are different, and that is fine. Ever watched a film with subtitles? | |
And it can be said because it's a known monster, like you won't say "you met A grandfather george", but "you met grandfather george". I don't think it's a mistake.
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[Removed by Support]
Last edited by Simon_GGG on Apr 19, 2014, 8:57:26 PM
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