[3.5] Soul Mantle Dark Pact Totems - League Starter - All Content
And 1 more question about passive tree.
As it shown, the best way is to take passives in the right part of the tree - Chaos damage throught COORDINATION (green icons). It gives chaos damage 10+10+10+12+14 = 56% Why you dont take more chaos damage at right upper corner (the last one skill is ATROPHY) It gives chaos damage 10+12+12+12+25 = 71% ?? | |
"1. That sounds pretty good (more than average). For accurate numbers you should use PoB, since the tooltip doesn't factor in some things like totem life. 2. Yes, fortify and the extra mobility add a lot of safety. If you feel like the damage isn't enough with that, you can always have your Void Batteries in a weapon swap. 3. Empower is pretty weak in this build. You'd need it on level 5 to be equal to other supports (which is almost impossible to get). The weakest gem is Increased Critical Strikes. 4. We take resists because they only cost 1 skill point and give totem life (so also a bit of damage). For only the 2 skill points, the totems will take about 50% less elemental damage. We already get a lot of totem life from Soul Mantle - and chaos damage from the support gem. So getting more totem life isn't that strong compared to damage/crit/etc.. 5. It's explained in the FAQ links. You can get it if you want, but you're almost always better off getting other stats, like life or mana. 6. It's in the FAQ aswell :p. If you're not reserving mana, then you should get it. But you definitely need to use an aura (if you're a guardian). 7. Going up there takes a lot of travel nodes and is only really worth it if you can skill everything (Atrophy and Doom Cast). If you want it, you need to remove skillpoints elsewhere because we don't have enough. It does give you a lot of damage though. Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879 | |
Spoiler
7. Going up there takes a lot of travel nodes and is only really worth it if you can skill everything (Atrophy and Doom Cast).
If you want it, you need to remove skillpoints elsewhere because we don't have enough. It does give you a lot of damage though.[/quote] Well, actually not, because as it shown, you take crit chance and life near of it.. Is its just 1 skill point (intellegence) and you reach what i wrote about.. But, anyway thx for answering. Now im sure im doing right with that) About fortify, i think i have to try to use it on phase run instead of increased duration... Thanks for that also) Last edited by RusFL on Jan 22, 2018, 1:40:09 PM
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And about dps shown on icon - i realised, that it's a basic damage.. BUT. Is it for 1 totem, so i have to multiple it with 3 totems? or not?
Cannt understand that mechanics while yr real damage not shown in the battle>< Last edited by RusFL on Jan 22, 2018, 1:41:14 PM
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Spoiler
" Well, actually not, because as it shown, you take crit chance and life near of it.. Is its just 1 skill point (intellegence) and you reach what i wrote about.. But, anyway thx for answering. Now im sure im doing right with that) About fortify, i think i have to try to use it on phase run instead of increased duration... Thanks for that also)[/quote] oopsss... something changed.. im sure that when ive seen it before, it was a little bit.... different... or im completely wrong haha.. sry for that) Last edited by RusFL on Jan 22, 2018, 1:41:49 PM
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"It's for one totem. You pretty much have to use PoB for a correct calculation. The tooltip can't determine whether you're selfcasting or not, so everything relevant to that doesn't get calculated at all. Then there is Wither, enemy resistances, diamond flask, etc.. Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879 | |
Took your advise and upgraded a few pieces of gear (shield, amulet, and put a spell damage enchant on the dagger). Also, upgraded boots/gloves/belt for additional chaos resist (+21% total). These upgrades, plus some additional skill points from leveling, have helped a lot. I was able to clear all 4 guardians on corrupted maps first attempt and am now trying out Shaper. I've done Shaper twice and get to the last phase but can't seem to finish him quick enough. What else can I do to increase my DPS? Right now each totem is doing around 200k DPS according to PoB (with full Wither stacks, curses, diamond flask, etc...)
Last edited by Zand on Jan 22, 2018, 6:08:50 PM
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"Most of your gear is good enough for endgame now. You should definitely get Assassination in the skill tree, even if you have to remove something else. It's ~15% DPS for only 3 skill points. Besides that, you should really work on some better jewels. Added chaos damage is one of the weaker stats and you shouldn't stack it too much. Get at least three useful stats on each jewel, with life being highly recommended. (I've updated the guide to make jewel priorities clearer) After that, you can try getting enchanted Boots or Helmet. The former being stronger and easier to get. The boot enchantment has a 7.4% chance of appearing, so you can even farm it yourself if you wanted to. Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879 | |
no idea about the taunt thing?
www.lunaz.com/poe-fashion
www.lunaz.com/poe-filter www.lunaz.com/poe-hidouts Work In Progress | |
"I haven't played it myself, but I can imagine how it'd play out. Packs would die before the 20% chance procs, but map bosses should be taunted pretty much permanently. I suppose it'd also be extremely helpful in uber lab. T16 Guardians can only be taunted every 8 seconds, and Shaper can't be taunted at all. Since taunt lasts 3 seconds, you can't have it up on them all the time (that would be too op). Basically, it's like having a decoy totem up all the time. Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879 |