Carry on backpack expansion

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Bone2flesh wrote:
This could also be a feature that never makes it to our servers to be honest. Different markets different needs.


How the fuck would we not need this?
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pannra wrote:
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Bone2flesh wrote:
This could also be a feature that never makes it to our servers to be honest. Different markets different needs.


How the fuck would we not need this?


Wrong question. Why the fuck do you think we do?


depends if it auto deposits small orbs in there because that would save a huge amount of time micromanaging.
IGN: Arlianth
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Hayrich wrote:
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ZUOXIANG wrote:


主要更新内容
●新增【背包扩展】功能,现在可以为背包购买额外的物品格子(购买前请先打开游戏内商城确认点券余额),游戏内默认按【I】键打开界面
背包一共可扩充6列,第一列免费,第二列售价1点券/列,第三列售价1000点券/列,第四列售价2000点券/列,第五列售价3000点券/列,第六列售价4000点券/列
【背包扩展】购买之后,只对当前所在区(永久区或永久专家区或赛季区或赛季专家区)内的所有角色通用,对跨区(永久区或永久专家区或赛季区或赛季专家区)的任意角色均不通用



I'll just do a brief translation for those of you interested, and also to stop second guessing on the nature of the pack.

-Newly added bag expansion function, now you may purchase additional slots/space (please open "shop" within the game to indicate points spent/remaining)

-Press [I] button in-game to open interface

-Total of 6 columns of maximum expansion, first column is free, second column costs 1 point/column, third column costs 1000 points/column, fourth column costs 2000 points/column, fifth column costs 3000 points/column, sixth column costs 4000 points/column *i have no idea what is the exact cash to points system in China.

-After purchasing, you may only use them within the same league/zone (permanent/special permanent/race league), not for cross league *direct translation, not sure what it means exactly


I think someone said 100 RMB, so about $13 for this feature. Didn't see clarification on per row or full feature though.
Fake Temp League Elitists LUL
Last edited by _Saranghaeyo_ on Jan 10, 2018, 12:46:05 PM
Man, I think inventory space, be it in your stash or character, defined as pay to win is patently ridiculous. But this is a very heated debate, with strong opinions on both sides. I see the point contrary to mine - you can hold more, so you can play more before going back to sell, making more money/currency per portal, etc etc. I still think it is laughable to call it Pay to Win.

But conflating buying a Kaom's Heart with a stash tab or inventory space is reaching.

$20 Atziri's Disfavor or Kaom's Heart - THAT's flagrant pay to win.

The semantics of the inventory thing is far more subtle and complex.

Regardless, I want this. I want to waste my hard earned money on these pretend pixels right friggin' now!
Wouldn't mind at all seeing it added for free... maybe limit it to two columns so the Asian players don't feel ripped off for having bought them.
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Shagsbeard wrote:
Wouldn't mind at all seeing it added for free... maybe limit it to two columns so the Asian players don't feel ripped off for having bought them.

care about them don't they have an auction house thingy?
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Last edited by Shagsbeard on Jan 10, 2018, 1:47:10 PM
i was just saying they already have an extra we don't so they shouldn't feel ripped off :P
"Now all that's left is for you getting on your knees."
if you know thanks me:) i'm dying to find out x'D
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Slaanesh69 wrote:
Man, I think inventory space, be it in your stash or character, defined as pay to win is patently ridiculous. But this is a very heated debate, with strong opinions on both sides. I see the point contrary to mine - you can hold more, so you can play more before going back to sell, making more money/currency per portal, etc etc. I still think it is laughable to call it Pay to Win.


Stash and inventory are very different.
While it is less convenient to make mule characters/ accounts than having enough stash space, it does not impact the amount of loot per map you can take with you.
With inventory space it does, because portals are limited, so there's no less convenient way to take the loot home... there is just none, meaning less loot in total.
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