[3.6] Triple Herald Blade Vortex Elementalist
" My bad, I was in soft last league so I didn't notice ^^'. But if I really can't find one outside map, then everything's perfect, I can safely die on a porcupines pack instead of a reflect rare. Anyway, thank you for the info =). |
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" do you even need to upgrade anything? That gear should easily do all content. |
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Anyone tried running with a Carcass jack?
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" Do you maybe know something about the skilltree? Saw DirtyDot having the dodge nodes a week ago or so. Tried it myself and actually like it. But now it's changed again. Should I go back to atleast the nodes in the guide or can I orient approximately what he's doing right now? Since the growing to the jewel slot with the "Inspired Learning Crimson Jewel" looks quite interesting. Last edited by FIy#4228 on Jun 23, 2018, 8:23:48 PM
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When can you safely run Uber Lab with this build? Which lvl and HP make it relatively easy?
As of now i can relatively safely run T11 maps alched, is this enough or not yet? |
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" Yea so I run the standard skill tree where we path to shadow nodes but stop there, meaning no dodge nodes. I find it comfortable and I did uber elder deathless with it. I think the 9 points you save here should go towards life (devotion node on the left side of the tree) and jewel slots for more dps/life (look at my tree for which ones I took). I also personally don't like picking up the inspired learning at least for this build. I just bought a headhunter and unless you plan on running a high density map or using quantity gear to farm, I wouldn't bother with the mods those items give as they didn't seem all too noticeable. I also noticed you took Mind over matter. If you are comfortable taking it off and putting points elsewhere, I would. I don't find it necessary at all once you reach a 6k eHP threshold. Again I think your items are great, nothing really needs to be changed here. Picky person would say min-max those weapons but again, not necessary. If you don't need the resists from your boot implicit, maybe a lab enchant? Last suggestion, try using that intuitive leap jewel to pick up some nice notables like melding, overcharged, and dreamer (look at main post or my tree again for reference). The charge generation is nice and you can pick up more life/mana as well. |
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" About the Mind over Matter, at the moment I have got 5.3k flat hp and 312 energy shield, with those points elsewhere I maybe could get enough hp to reach 6k eHP? Sometimes when I get burst the Mind over Matter is really noticeable in the fact that I don't have any mana to recast BV since the duration is abit shorter because I removed the duration nodes from the bottom of the tree to put it into dodge. At the moment I really need the boots implicit since my resistances are 110/113/110 so sadly I cannot change that really quickly. I was looking around for weapons but some "better" weapons are also alot more steep in price. And maybe the leap jewel could be something since the reason I have this amulet is because I heavily lacked in the mana regeneration department. So I guess the overall suggestion is to go back to the standard tree, try to reach 6k eHP and get more jewels for overall dps increase. Should I back off completely from the right side off the tree from the dodge if I can survive it or should I maybe take f.e. +1 max frenzy charge like DirtyDot did in the tree? Thanks alot! | |
" I don't want to give you a definitive answer as I am somewhat new to this build as well but I wouldn't keep dodge nodes or grab a +1 frenzy. Just invest in life and look to move away from MoM. Should make it more comfortable on your mana and keep you somewhat tanky. |
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Just got this from the temple, tried to price check but couldn't find any on the market. Any idea how much it's worth? |
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Crafted some nice upgrades this week. Just got the chest today! For my current builds, thoughts and videos. youtube.com/andypistone www.twitch.tv/GrocerySC Last edited by Grocery#5050 on Jun 24, 2018, 3:31:48 AM
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