Help a dude with a Divine Ire Totems build

Here's the fire version I'm using.
https://pastebin.com/qXggXKYy
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alex_disp wrote:
Here's the fire version I'm using.
https://pastebin.com/qXggXKYy


Nice thanks. Just want to ask :

How are you dealing with the curses inflicted by Soul Mantle on you ?
Maybe add Self Flaggelation ?

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blaar75 wrote:
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alex_disp wrote:
Here's the fire version I'm using.
https://pastebin.com/qXggXKYy


Nice thanks. Just want to ask :

How are you dealing with the curses inflicted by Soul Mantle on you ?
Maybe add Self Flaggelation ?


Flasks. 2 or 3 curse removal flasks are enough, because everything dies faster than flask effects expires. As you can see from build I have 2 quicksilver and 1 granite flask with increased duration and curse removal. Flask duration on belt helps too.
Last edited by alex_disp on Mar 20, 2019, 3:17:15 AM
im currently running 2 kikazaru rings. to reduce curse effect by 80% making them negligible. then use self flageration jewel for like 200% additional damage for boss fights or like an avg of 160% through map clearing.

gonna probably work with 2 divinarus to start with but 2 void batterys are also a decent set up with enough currency, and disintegrator is also a ok idea.


this way we also dont have to worry about curse remove flasks
Last edited by kilianshaw on Mar 20, 2019, 2:34:50 PM
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kilianshaw wrote:
im currently running 2 kikazaru rings. to reduce curse effect by 80% making them negligible. then use self flageration jewel for like 200% additional damage for boss fights or like an avg of 160% through map clearing.

gonna probably work with 2 divinarus to start with but 2 void batterys are also a decent set up with enough currency, and disintegrator is also a ok idea.


this way we also dont have to worry about curse remove flasks

I don't know, losing both ring slots may not worth it, especially when we have new rings like Circle of Anguish in this league, which are a MASSIVE damage boost with Herald. Keep in mind that self-flagellation gives "increased" damage, while herald of ash gives "more" fire damage and also percent of phys damage as extra fire damage.

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