What games do you wish to be remastered?

Zelda Oracle of Ages/Seasons

Link's Awakening was nice even though the toyish colorful style didn't fit the dark and mysterious aura of the original game... but it'd suit the Oracles much more.
The game engine is ready and it's not new games so more than half the work is done, kinda.
Also those two games are sadly not as known as A Link to the Past/Link's Awakening, that'd be a great opportunity even for Nintendo. Selling TWO games that don't require that much work and would fill a long blank in the coming years before another new Zelda game.
Nowadays they're remastering/remaking games that aren't even 10 years old and that everyone knows.. While there are many great games younger generations have no idea about and wouldn't try because the graphics are "old" :/
Harvest in a nutshell : https://image.noelshack.com/fichiers/2023/48/6/1701517918-poeh.jpg
Ultimatum : https://image.noelshack.com/fichiers/2023/48/6/1701517789-ultimatum-league.png
Expedition : https://image.noelshack.com/fichiers/2023/48/6/1701518028-poe-expedition-in-a-nutshell.png
Vanguard

Horizons

Warhammer Online

Everyquest 1 or 2

Dark age of Camelot

Anarchy Online (most of all!!)

A few games from Monolith is not available to purchase from Steam nor GOG.com


Need to hunt the physical disc from ebay
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?

quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

This is the end of forum signature
"
feike wrote:

Age of empires 1, loved the period portrayed and the ideas, but interface needs an update badly


yes, yes, a thousand times yes

If they merely updated Age of Empires 1 to have the graphics of Age of Mythology or AOE3, that would make it the single biggest upgrade to the entire franchise. Upgrade the wonders and relics to match the quality and scale of the ones you could build in AoE3, add in AoE3-era lighting and textures, more customizations via the Scenario Editor and map modding scripts, and adopting a better counter system and range/LOS balance to accommodate uneven terrain.

All the Age games had one major limitation in that their pseudo-3D engine did not allow true bridges to be built over major waterways, roads, or valleys. You had to choose, bridge OR shipping traffic, never both. This only mattered for scenarios or modded maps where bridges/shallows were a thing; players could not build bridges on the map if they didn't already exist.

Unlocking even one fixed depth setting or height setting for submarine, above-water, or air traffic would make these games pop without adding the obvious processing burden of true 3-D combat. Air ships, balloons, planes, ships, submarines, shore batteries, and the like would become real strategic options without destroying the basically isometric assumptions of the game's combat.

Lastly off topic: A balance pass is in order to prevent chariot laming and Egypt tower spam (not to be confused with Age of Mythology's equally-noxious Isis laming).
AoE 1 was mostly about abusing mounted and chariot units as soon as you could get them to terrorise your friends. Or no-limit tower building turning your entire half of the map into bullet hell.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
"
DoubleU wrote:
Carmageddon!


Holy shit that would actually be so awesome.
I would go with a remastered version of Aion or Tera Online based of the older 2010 versions. Both games offered quite a nice variety of content from pve to pvp decent questing and story lore. Quite sad to see that even a 13 year old game had more to offer than most overpriced new games these days.

A remastered version based on the release version of Archage would be also quite nice because "archeage unchained" isn't nearly as good or fun as the release version of the game.


For handhelds a Zelda Oracle of Ages/Seasons and Minish cap remake with a less childish looking design (yes I look at you link's awakening remake).
Flames and madness. I'm so glad I didn't miss the fun.
"
Pashid wrote:

For handhelds a Zelda Oracle of Ages/Seasons and Minish cap remake with a less childish looking design (yes I look at you link's awakening remake).

A lot of games did this, went full cartoony mode or replaced nicely shaded, sculpted, and textured graphics with flatter, brighter, simpler palettes. Perhaps it attracted younger players, or allowed the games to be less demanding for phone users, or something.

It sort of killed the vibe for me for a lot of games that did this.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
Fallout 2 and HoMM III

Purely graphics, no change to code/patches etc. Counting on AI to do it for me very soon :)
The Legend of Dragoon

Hogs of War
Need help with anything? Feel free to contact us at: support@grindinggear.com :)
Chrono Trigger (1995) - This classic role-playing game developed by Square Enix is often cited as one of the best of its genre. A remastered version with enhanced visuals and sound would be a dream come true for many fans.

Report Forum Post

Report Account:

Report Type

Additional Info