[3.9] Animate Weapon Chains of Command powerful life flask Build /
" Please read here. https://www.pathofexile.com/forum/view-thread/2790864 |
![]() |
Impression in rework.
Tested with the same equipment in the Standard League. Good point Farm speed increased. (T16) Probably because AW has speeded up the movement. However, if you have strong equipment. Weak equipment will result in a shortage of firepower. Bad point Very low firepower. According to the video in the build guide. Probably only 25-30% of the fire power so far. My build is optimized for ver3.9. It is natural that ver3.10 is weak. I think that physical damage weapons are strong now. I think it will be 30-50% damage compared to ver3.9. |
![]() |
" thanks a lot! |
![]() |
Hi all,
I just added Infernal legion to support my Animated Guardian as described in a guide, but limit of 14 weapons is still on it's place. Could anyone please explain what am i doing wrong? P.S. Re-summon AG does not resolve the problem... P.P.S. Profile is open, nickname AliceInArms, league Delirium Last edited by SladkayaVata16#7157 on Mar 24, 2020, 10:57:57 AM
|
![]() |
" You can't summont more than 14 AGW. |
![]() |
" So ggg nerf number of animate weapon with Chain of commands? Because Asenath's Gentle Touch didnt help me at all D: (rip 6ex) |
![]() |
Hi,
I am also a Guardian CoC build... But struggling to bump the damage and survivability. I have 3x SLUM Lord on my Elegant Hubris as well. But is there any other way to really bump the minion damage? I am using Malevolence, Blood and Sand, war banner. Also, why is the Starforge is having a hard time to generate AW copies compared to Voidforge? Its weird when the two weapons only differs in their damage source. Tried using Starforge with the same setup, but only able to maintain 2 to 4 AWs. But with Voidforge, is always up 14 AWs most of the time. Here is my setup: https://www.pathofexile.com/account/view-profile/PrinceDijinn |
![]() |
" read the text on starforge again. "Deal no elemental damage". This build generates animate guardian's weapon copies via infernal legion burn damage. From reading this thread, it seems that the 3.10 animate weapon buffs don't all apply to the skill "animate guardian's weapon". Browsing the wiki, it seems guardian's weapon got the flat phys damage buff but didn't get the attack speed and damage more multipliers and has a worse damage effectiveness. Do you guys think GGG is going to change animate guardian's weapon? I hope they address this. I played a chains of command scion in betrayal and she was one of my all time most fun characters. Also, what are everyone's thoughts on voidforge? |
![]() |
I am playing this build as well, lv85 now. Tier16 maps is very smooth and tanky with 14k vaal molten shell(5k molten shell) after flask. Looking forward to shaper & elder fights next. Anyhow I saw the comments to use terminus. If swap to physical, it means have to redo all gem slots rights?
|
![]() |
" Thanks for your comment. I haven't tested the pure physical version so I'm not sure if it works. If I actually play and adjust it, I think it will be stronger than Oro's. The pure physical version requires you to adjust your build to be stronger. The pure physical version has its weaknesses. Requires a lot of gem sockets on the aura. I think that my utility skills will decrease, and the defense and play feel will deteriorate. |
![]() |