[3.13] RECKONING (Counterattack) Gladiator Build. Let them kill themselves! UBER ~2 min! BOSSES AFK

Hi guys,

i am wondering is it worth to mention this jewel, or is it just a waste of Points ?




Strike Leader:

+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+2 to Melee Strike Range while Holding a Shield

Powerful Ward:

20% chance to gain a Power Charge when you Block
+6% Chance to Block Spell Damage while at Maximum Power Charges

Gladiator#s Fortitude:

Attack Skills deal 25% increased Damage while holding a Shield
5% increased maximum Life


Any advice ?
"
Ferrara wrote:
Hi guys,

i am wondering is it worth to mention this jewel, or is it just a waste of Points ?




Strike Leader:

+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+2 to Melee Strike Range while Holding a Shield

Powerful Ward:

20% chance to gain a Power Charge when you Block
+6% Chance to Block Spell Damage while at Maximum Power Charges

Gladiator#s Fortitude:

Attack Skills deal 25% increased Damage while holding a Shield
5% increased maximum Life


Any advice ?


Yeah, sell it to me haha
Check out www.RavenousEternalHunger.com for PoE inspired metal!
Finally got the shards for Uber Elder by farming their guardians (didn't realize the shaper fragments were 1 ex each! Easy profits).

Completely had the floor wiped with me, I think I got each one down to 50% by my last portal. I watched a bunch of videos on the fight but it seems like I was still being 1-shot. Any advice or modifications I can make to this build? I want it to be optimized for bossing.

Character should be public, any and all advice is welcome (especially from OP if he's not busy!)



Check out www.RavenousEternalHunger.com for PoE inspired metal!
Build is basically complete for me. A lot of time and currency went into it. I made it into a Boomer setup with cwdt blood rage and tempest shield. Also squeezed in dread banner. Included explode for clear speed. Just ran 3 deathless simulacrum's in a row, very satisfied.
Last edited by CylonVR on Apr 18, 2020, 2:46:21 AM
"
Finally got the shards for Uber Elder by farming their guardians (didn't realize the shaper fragments were 1 ex each! Easy profits).

Completely had the floor wiped with me, I think I got each one down to 50% by my last portal. I watched a bunch of videos on the fight but it seems like I was still being 1-shot. Any advice or modifications I can make to this build? I want it to be optimized for bossing.

Character should be public, any and all advice is welcome (especially from OP if he's not busy!)


I tested your setup with the Guilt rings and its nearly doubled my dmg but cost me 500 Life.

I have the same Problem lvl 95 now and there are two ways to die for me constantly: Oneshots and Floor effects that tick so fast that i can't react fast enough for my puni little life Pool of 5000.

I crafted the Explody Chest for like 2Ex and i barely notice it while mapping sometime 2 or 3 mobs explode but never whole packs. I'm getting some mild cases of Buyers remorse here.

I dont know how to Buff this build into not dieing to Oneshots when i role on that 10% Chance NOT-BLOCK or just being sucked out of life because the flor is a little wet.

The Cluster jewels are really nice. I tinkered with them and got my chaos res buffed with just one small jewel and got more life out of the Tree.
I just though of maybe stacking the Warcry jewels and cast Enduring cry for more Surviveability but in the end i don't think we can surpass the holy 10k Life to not be Oneshot by RNG Jesus anymore.
Also i can't seem to get enough PP to do that.

Here is my current Char: https://pastebin.com/ykAKU3vc (You need to skill the Culster jewels PoB can't handle them for now.)



What do you guys think about adding this Jewel into the setup ??

Devastator

20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage

Savage Response

40% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently

Confident Combatant

1% increased Damage per 1% Chance to Block Attack Damage


adds about 17% more dps with all nodes.


Last edited by oats86 on Apr 18, 2020, 10:44:21 AM
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oats86 wrote:


What do you guys think about adding this Jewel into the setup ??

Devastator

20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage

Savage Response

40% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently

Confident Combatant

1% increased Damage per 1% Chance to Block Attack Damage


adds about 17% more dps with all nodes.



Real problem is that it's a medium and needs a Large first.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
"
"
oats86 wrote:


What do you guys think about adding this Jewel into the setup ??

Devastator

20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage

Savage Response

40% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently

Confident Combatant

1% increased Damage per 1% Chance to Block Attack Damage


adds about 17% more dps with all nodes.



Real problem is that it's a medium and needs a Large first.


That's not true :) Your megalomaniac is really good, I'd replace mine with yours if i had the choice lol


"
LutherB wrote:


That's not true :)

ohh that's weird, i remember i could not plug mine into a normal jewel socket, but that was like 3 weeks ago
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469

how to get 78 percent of the physically damage reduction? I only get 48.

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