[3.13] RECKONING (Counterattack) Gladiator Build. Let them kill themselves! UBER ~2 min! BOSSES AFK

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dboySasha wrote:
at what point do I need to switch to facebreaker? i have tabula

At a point when you get Surrender
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Hi!
i'm having a really hard time sustaining 6L cyclone, i have the 4 mana reduction nodes and the vailed mod on one of my rings.
no Wurm's molt at the moment.

the mana cost is 6, any idea why?

thanks!
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maxiperez wrote:
Hi!
i'm having a really hard time sustaining 6L cyclone, i have the 4 mana reduction nodes and the vailed mod on one of my rings.
no Wurm's molt at the moment.

the mana cost is 6, any idea why?

thanks!

You need mana cost of channeled skills reduction in the crafting bench. Otherwise have to run with wurms molt or get leech on the tree
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a good build and fun

I apologize for my English language

a question:
the build is very effective for dealing with the entire game, even if I still lack the currency for the appropriate equipment (but playing occasionally ....), the only thing I find not very effective is in this type of league, where for the tower defense game would require a greater aoe, is there a way to increase its effectiveness by adding some gems in place of others?

or, I simply miss the right gear, to compensate?

to be able to have a good pool of mana, I went to temporarily take the "life and mana leech" node 1 point, which remains close to the "vaal pact" node XD

thanks for a possible reply
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a good build and fun

I apologize for my English language

a question:
the build is very effective for dealing with the entire game, even if I still lack the currency for the appropriate equipment (but playing occasionally ....), the only thing I find not very effective is in this type of league, where for the tower defense game would require a greater aoe, is there a way to increase its effectiveness by adding some gems in place of others?

or, I simply miss the right gear, to compensate?


Hi man,

I've had the same issue and tbh increasing your AOE radius will not solve it entirely. I ended up with gathering missing equipment to burst damage and after that started spinning around main fungus to kill mobs before they reach it. What I am saying is - killing them faster is the key. Increased radius for example will not help you to kill bosses if you stay in one place cause they are tanky and will not stop to beat you. Better to kill them at safe distance before they reach fungus.

With facebreakers, surrrender and maligaro amulet I know reached red maps and have zero problems doing them even in tabula. Delving - pff, no problems :) I only die to phys reflect when miss it :)

Super build indeed! I wish I found this post in 3.7 xD
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Hi man,

I've had the same issue and tbh increasing your AOE radius will not solve it entirely. I ended up with gathering missing equipment to burst damage and after that started spinning around main fungus to kill mobs before they reach it. What I am saying is - killing them faster is the key. Increased radius for example will not help you to kill bosses if you stay in one place cause they are tanky and will not stop to beat you. Better to kill them at safe distance before they reach fungus.

With facebreakers, surrrender and maligaro amulet I know reached red maps and have zero problems doing them even in tabula. Delving - pff, no problems :) I only die to phys reflect when miss it :)

Super build indeed! I wish I found this post in 3.7 xD


I thank you very much for the answer and the suggestion that I will surely follow

you agree this build is really fantastic, albeit with its flaws, it allows you to reach high levels without a super gear

P.S. also with ancestral warchief totems you get similar but not equal results
Is crit on body armor required ?
Hi, your build is great but I cant kill uber elder, i feel ice golem and ancestral warchief are not helping, what do you recomend for this boss? is so hard, is my first time with this boss :c
Hi, can you please explain how we supposed to handle reflect phys maps ? I don't know how is this possible.

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hooli01 wrote:
Hi, can you please explain how we supposed to handle reflect phys maps ? I don't know how is this possible.


Reroll them
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