[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium
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I'll happily admit I got lucky with just 3 tries. I was just winging it really. Got +1 to spells on second try so figured keep trying, though I only had enough fossils for 5 tries. I might've bought a ready made wand otherwise (or delved more for the fossils) rng is rng.
I saw a small discussion about 2b/2g/2r mine is corrupted ofc and yeah I use deathmark and then Pierce for clearing and swap with viscous projectiles for certain bosses. But I can't really complain though, even UE didn't take all that long to kill even with boosted HP and deathmark is nice especially for bossing. Next up for me would likely be getting enlighten 4/etc so I can take off charisma from my neck possibly and get a better resist ring and craft better boots. Last edited by bluesylph#4115 on Jan 4, 2020, 8:16:03 PM
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" Sorry I didn't realize 20% is legacy, updated. |
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" just to update on this i was talking to him ingame about it and his PoB is showing entirely different numbers even when importing specific pastebins from the OP, or with my current setup. he has the fork that updates PoB though so i'm guessing the way something is calculated has changed? which is interesting becasue that would mean we are either looking at inflated numbers or the new fork of PoB is wrong |
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" If you are not using LocalIdentity fork, "shocked" will give you 50% more damage. LocalIdentity's fork allows you to enter 18% to be much more realistic with the damage numbers. I ran your character and it is about 20% overstated if you are using the official version. Also you can't check intimidated if you are not using Unwavering Cruade. Everything else is correct. I will add to FAQ: For the other poster be sure to enable: 1) Herald of Agony main skill is tail spike 2) 40 virulence stack 3) Feeding Frenzy 4) Nearby allies set to 5 5) Enemy hit by lightning damage if you are using wand, Cold Iron Point doesn't have this 6) 10 poisons on enemy if you use Vile Poisons 7) Enemy is chilled if you use hypothermia and skitterbot 8) Shocked only if you use Local Identity to set to 18% Last edited by hitmantb#6251 on Jan 4, 2020, 8:36:30 PM
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" I am using the LocalIdentity fork, normal PoB is out of date in so many areas. So if any numbers are wrong, it would be the numbers shown by the normal OpenArl PoB. |
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ya Im using localidentity fork, barely seeing 4m..let alone..6m on anyone's characters.
Last edited by Aggronaught#4662 on Jan 4, 2020, 8:33:53 PM
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" So, you didn't read my comments about using the settings from OP? And how I for example keep my Crawler at maximum Frenzy charges even during long boss fights, meaning taking out Frenzy from the config in poB is wrong? Or how disabling Bottled Faith is partly wrong? If you did and still don't see my numbers when you import my character, or even yours, you should be at a higher DPS than me after all, I can't help you. You must have fucked up some other setting if you see 2.8m. Last edited by Mecielle#3021 on Jan 4, 2020, 8:42:17 PM
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" Mecielle's character: https://pastebin.com/AbEgCPB4 Single target boss fight vile toxin damage no frenzy charges: 4.47 million Mapping/delving with pierce & frenzy charges: 4.6 million Add 10% more with Bottled Faith if you count flask DPS. Honestly incredible numbers, if you look up deep delve builds past 800, with the exception of CI / 200 energy shield one shot one kill both ways builds, I think our damage stacks up to all other builds considering it is nearly full screen. Even Baron Zombie Necromancer at that delve level has a lot more defensive stats, their damage is more like 3-4 million instead of 15 million. Last edited by hitmantb#6251 on Jan 4, 2020, 9:07:42 PM
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Completely optimized and switching out Pierce for awakened viscious projectiles plus deathmark gives me nearly 5m in pob, but that's strictly on bosses only, ofc that's relative still since do have to keep up stacks/dm etc etc and yes that's with using fork.
I'm sure there's discrepancies, but imo it's easy enough to reach 4m on bosses. Also damn nice to see that amulet and the level 31 HoAG. Figured it would be the easier way to go, indeed. Last edited by bluesylph#4115 on Jan 4, 2020, 8:47:35 PM
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With level 31 HOA and deathmark I'm sitting at 5.3m dps in POB at level 92, with plenty of optimization left to go. Level 31 HOA is a really big damage boost because it gets me over the 3 attacks per second mark.
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