[3.21] Aegis Incinerate Elementalist - Tank with over 10mil Shaper DPS!
" thanks for all the great info!! Cinderswallow unfortunately got absolutely nuked in the 3.15 nerf. It went from a must have flask for us, to "well this kind of sucks now". I can't see anything in the patch notes that say they removed Increased Strike chance but I too can't find it on trade in Scourge. Maybe the mod was renamed some how? Last edited by AndyLovesHisBge on Nov 7, 2021, 4:20:49 PM
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Nah seems to be nuked. I just checked every single other mod as NOT in the filter, and it came down to veiled and then to unid flasks. Doesnt exist anymore, so big nope for league, it seems.
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" Yup. I found the exact text. My mistake was looking in the 3.15 nerf of this flask but this particular change came in 3.16 ====== The Cinderswallow Urn Unique Flask has changed as a result of the changes above. “60-80% reduced Reflected Damage taken during Flask Effect” is now a possible modifier when Unveiling this Flask, which has replaced the increased Critical Strike Chance during Flask Effect modifier that was possible previously. The crafted version of this new modifier has values of 45-55%, and has replaced the Critical Strike Chance during Flask Effect crafting option. |
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OK! I've been really struggling on how to switch to full life legacy, but like I said I keep running into walls - stats, resistances, etc.
I think I finally had a logic breakthrough in NOT using the thread of hope. It frees up 8 points and -16% elemental resist (I have a sucky thread). Put 2 points into Precision gives me 20 dex and cast speed, 3 points into Mental Rapidity branch, etc and my DPS is a bit less than before but my effective hit pool almost doubles across the board. I need to double check my results (did all this while on a work production call) but this looks very promising. I think I have enough DPS (I can do sextanted T16) but the random one shots are too scary. Edit: If I'm brave like Andy and not bother to get a reduced curse ring, then I can even get my chaos resist much higher again. I do have a granite flask that gives 43% reduced curse effect so I could get by without it, but sounds scary... Last edited by Chubbypuppy on Nov 7, 2021, 8:27:23 PM
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" Imo, capping your resists is significantly more important than worrying about the curses. If you have a map with a curse you don't like, just reroll it. There really isn't a bad curse though that is too much to handle Temp chains: slows us but actually keeps our flasks up longer. Elemental weakness: has no little to no effect if you are overcapped Vulnerability: we are immune to it Enfeeble: No effect on mapping, just takes a touch longer on boss I would much rather see a curse than see -(12-9)% maximum Player Resistances. Last edited by AndyLovesHisBge on Nov 7, 2021, 9:31:54 PM
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OK I made the switch! I have like 25 raw chaos left but:
I lost about 3% DPS but I gained a ton of effective hit pool. Physical : 126K->153K Lightning: 50K->102K Cold : 61K->127K Fire : 60K->125K Chaos : 19K->78K !!!!!!!!! (with 73% chaos resist) One of my ring even has 39% reduced curse effect! :D Last edited by Chubbypuppy on Nov 7, 2021, 9:53:35 PM
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" Looks good! If you are going to have empty sockets, I would switch your weapons gems into your helmet (and vice versa) and then add inc aoe to the helmet to make infernal cry sing. Or keep things where they are and add Inc Durstion and Vaal Haste(or Vaal RF, which ever you like) to helmet. Inc Duration will keep Molten shell up longer and keep your Vaal skill up longer to burst down bosses. Last edited by AndyLovesHisBge on Nov 7, 2021, 10:04:03 PM
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Ah good reminders
Btw right now I'm using herald of ash instead of discipline, because I really like the clear (and the MTX). Just curious in POB I uncheck HOA and put back discipline (getting back about 900 ES), and the calculated effective hit pool actually does not increase that much! @Andy give it a check to see if you see the same thing in your POB, because being able to use HOA is a lot of DPS (like 12%) |
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" Here is what I see. Standard config, with flasks up With Discipline: ES: 3927 Phy: 186,342 Lightning: 132,553 Cold: 157,526 Fire: 155,605 Chaos: 94,132 With out Discipline: ES: 2976 Phy: 174,816 Lightning: 126,789 Cold: 149,842 Fire: 146,000 Chaos: 94,132 Damage with out HOA: 2.9m Damage with HOA: 3.3m |
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So same as me! It's a bit counter intuitive to me that why that much more ES doesn't add much to our effective hit pool, but I guess our ES recover is so strong the extra buffer doesn't add much.
There you go, enjoy even more DPS and clear! :D Edit: hehe, bought the anomalous arrogance for 42C to do low life, now I sold it for 70C! Now I can afford to feed my virtual pets Last edited by Chubbypuppy on Nov 7, 2021, 11:03:15 PM
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