why not make it into mission like alva and the beast and others? i think thats better then addig like abys and other. we have more control when we want to do it + we can gain a lot any do it in row. ( add prophecy and maybe scarab not sure)
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Posted byAmerikaipite#7456on Aug 13, 2020, 7:18:04 AM
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Well, I won't be playing until there is some kind of deterministic crafting like this in the game. Going back to the gamble crafting that only .5% (made up number) of players can afford is ridiculous. I don't run a trading bot. I don't have a team to run maps all day. I'm getting a real, "it sucks to be you" feeling from GGG since I can't play 12hrs a day and mindlessly grind maps the entire time. For the first time with harvest, I can stand a better chance to get decent gear.
-Casual player
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Posted bybaBBQ#3874on Aug 13, 2020, 7:22:57 AM
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"
xzwjm10100 wrote:
"
Azarhiel wrote:
"
xzwjm10100 wrote:
A wall of text
TLDR: Its RPG game. In RPG game time and grinding and knowledge is rewarded. If you dont wanna learn or put in the time, dont whine that you dont achieve high end of the gear. Thats how its supposed to work.
I understand perfectly what you're saying, but still it turns around to be trading and crafting... If you don't trade, you will not earn that wealth just farming mobs...
So what is BS for you is not for the majority of players who won't play 10 hours a day (not with a 70h a week job) and don't want to engage with trading that is not fun and tedius at best...
Crafting and trading are parts of this game. Yes they are the "easiest" means to create wealth but are not the only ones. You can create wealth through different means and you dont really have to interact with them so much. You have so much different content to interact with now that you can create currency in many different avenues and interact with "tedious trading" only when youre buying items that other people created.
Point is, the wealthiest people in rpg games will always be the ones who put the most time in. Noone is forcing you to put 70 hours a week to this game, but if you cant enjoy it without BiS items you should rethink if this is really game for you.
Trading should not be a core part of an ARPG I played thousands of hours of Diablo 2 (in 10 years), it took me years to have BiS items for my character. In PoE, that is not possible cause there is too much layers of RNG that are imparing lots of players from pregressing.
The character i play in standard saw the day in Betrayal, i'm well over a year and just started red maps...
There is a huge difference between trading and not trading in PoE, and that is a problem that stil remains to be solved.
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
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Posted byAzarhiel#6045on Aug 13, 2020, 7:24:19 AM
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"
baBBQ wrote:
Well, I won't be playing until there is some kind of deterministic crafting like this in the game. Going back to the gamble crafting that only .5% (made up number) of players can afford is ridiculous. I don't run a trading bot. I don't have a team to run maps all day. I'm getting a real, "it sucks to be you" feeling from GGG since I can't play 12hrs a day and mindlessly grind maps the entire time. For the first time with harvest, I can stand a better chance to get decent gear.
-Casual player
"
Its RPG game. In RPG game time and grinding and knowledge is rewarded. If you dont wanna learn or put in the time, dont whine that you dont achieve high end of the gear. Thats how its supposed to work.
Last edited by Hirux#6339 on Aug 13, 2020, 7:26:45 AM
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Posted byHirux#6339on Aug 13, 2020, 7:25:30 AM
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thank you, good choice.
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Posted byWipex#0962on Aug 13, 2020, 7:32:28 AM
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"
xzwjm10100 wrote:
TLDR: Its RPG game. In RPG game time and grinding and knowledge is rewarded. If you dont wanna learn or put in the time, dont whine that you dont achieve high end of the gear. Thats how its supposed to work.
"
darkilein1 wrote:
+2 This
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Posted bynatsipaska#0897on Aug 13, 2020, 7:32:29 AM
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the correct choice.
IGN: GoldenPepe
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Posted byGenocider#7063on Aug 13, 2020, 7:37:55 AM
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I have to say that I am becoming more annoyed by GGG with each announcement they do.
Harvest finally offered us a targetable crafting solution, available for everyone and not just the 0,5%. To not add it to core is a massive error.
Besides that, you forced Bloom and Shadows on us, you dont fix Vulkan and or disappearing textures, dont fix disconnects and so on. The communication with your community is non existing.
When I picked up your game, it was a blessing, but since a few months I just don´t find joy anymore. I disagree pretty much with each of your decisions and feel ignored as a customer.
Good Luck with your game, but I join the freeloaders now until things improve, if they ever will.
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Posted byYgidua#3074on Aug 13, 2020, 7:40:27 AM
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"
KinJin91 wrote:
Remove Harvest completely. Ty. I like you GGG but this league was a fail for me personally the first time ever. I even liked Synthesis a lot more.
Majority of players are just low IQ'ed, not realizing how Harvest league is/was destroying the core game completely:
Hunting for the good items by actually slaying monsters and not by rerolling 100 times some random items.
lol tarring people as low IQ'ed because they like the mechanic what a muppet.
How many times from slaying a monster without doing some form of crafting do you get a perfect item ?
You still have to re-roll
How is it destroying the Core game completely its a league not in core as yet and wont be for some time if at all.
Its a shame
Its only money. May as well spend it here.
Buy beta.
Please Do Not PM me if you have no sense of humour as to what i say on forums.
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Posted byStretch163#5348on Aug 13, 2020, 7:50:58 AM
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"
CthulhuMaster wrote:
"
ZionHalcyon wrote:
Can I say something?
It seems like only people who figured out how to craft and are willing to do so end up with access to the "end game".
I've played these leagues since incursion. Only one league, where I got lucky enough to get an EX to drop in the regular Acts, was I able afford a piece of equipment to effectively map high enough where more EXs drop and complete the game maps.
Otherwise, even following build guides, I end up getting wiped by red tier maps even following build guides.
Harvest proved to be an equalizer. It opened up end game for more people.
I understand if stuff got TOO powerful, but some of that was just opening up the game to new audiences to finally participate in end game content.
The game needs to be loosened up just a LITTLE, but it does.
Because coming from the other side of the tracks, it is incredibly hard and frustrating to need 50-100ex+ in gear to actually do end-game content...
This.
+1
"People ask me why I do this at my age. People are rude."
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Posted byGruentod#7525on Aug 13, 2020, 7:51:18 AM
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