Today's Hotfix for Heist
So... this is the patch that will make summoners viable in Heist again?
Nice. Now if only you also fixed crashes / doors bugging out the league will be fixed and we can finally go Heist! |
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Nice!
Last edited by Stecors#7859 on Sep 22, 2020, 10:41:39 AM
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" Agree with "all you do is listen to reddit" "reddit tears" all i see in this post is unnecessary changes 1 - "Choke Points in Heists" : you broking guard's formation with 1 range aoe skill (like brand or void sphere) so they stop waiting behind the door and coming in , after dying 2-3 times in door you learn what you shouldn't do, but guess some peoples don't 2 - "Rogue Equipment Drop Chance" these items not doing much , and i wouldn't say that it drops really rarely since i have like 10+ 3 - "Rogue Equipment Drop Level" the only "fine" thing they changed 4 - "Killing Monsters Increasing Your Alert Level" : it was that hard to kite mobs for not losing time? not agree They didn't fix the problem when heist specialists just don't open the door/ don't come to the door to open it / coming to lever and "waiting" for something atleast i don't see this here |
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Thank you so much for making it so killing enemies doesn't increase the alert, much needed change imo. ARPG's are about killing and looting, not just running around in circles while people open doors. Other changes are good too, but that one change makes the league mechanic drastically better imo.
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Thanks for the quick response and listening to the feedback GGG.
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still getting alert lvl after killing monsters.
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nice!
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Please don’t trivialize the league by removing the alert rise on kill. Please make folks figure out how to play the game rather than giving them free reign to just open chests. I know the OCD in me hates leaving unopened chests behind but it’s the choices and the timing of every heist that makes the emotional roller coaster so attractive.
You made a beautiful league. Don’t let the plebeians ruin it. |
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" its not patched yet. Just because I'm paranoid doesn't mean they're not out to get me.
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Nice, time to give Heist a real try then when I don't have to run around in a circle with 500 mobs and hope the npc does not engage so it refuses to open doors.
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