What We're Working On: Heist Week 2

And what about FPS problems ??
Please pay attention that new skill, crakling lance almost unplayeble in endgame becaouse all of your bossing mechanics based on moving around... and you release "stay still for damage" skill which 100% did not tested on high tier content...

Actually almost third league no changes in play style of old skills so most of players using 'put something around to deal damage and move'...or overleach and move..(including hp gain on hit - no difference)

wd witch, summoners, now poison bb + bf, vortex, cremation, ed, bane...even melee shatter build actually based on staking -> moving -> damage with bleed which is surprise-suprise is DOT... for me is a bit unfortunate that play-style and game mechanics do not change for existing skills and we see more and more same builds based on same thing just with different souse...

And I even do not touch the deffence mechanics.. so much variety and so balanced, I can choose any of them or may be block or overleach and thats it
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Qist wrote:
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ckay27 wrote:
Still no mention of the 0 reveals bug :(

Thanks for the work also <3


Exactly this! I haven't been able to go any grand heists for like 4 day already after running bunch of contracts while thinking i could get reveals. So my heist league looks like no league except collecting markers.

Are you guys still experiencing this when you run level 68+ (not sure about the exact threshold) contracts? I had the same issue but I was trying to get rid of my low level contracts that accumulated over the first week while my character was already around level 85-90. Ignoring them and doing high level contracts actually gave me reveal points again.
So there is still fuck all done about the FPS issue. Cool. Thanks. Never seeing a cent from me again.
Just open 6 portals for grand heist bro, so simple
I hope you are working on a fix for skitterbots. They have been shown spasming around the character instead of actually going to enemies.
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Portals back to The Rogue Harbour
There's a problem where returning to the Rogue Harbour can put you into the wrong Harbour, preventing you from returning to your Heist. We attempted to fix it last week but ran into some big problems and had to revert the fix. We have another plan for fixing it which we hope to deploy later this week.


Does this mean that we can go back to the Rogue Harbor between wings and then go back to our grand heist without losing progress when it's fixed? I left behind maybe 50 chaos worth of crap, if not more, because we have no where to drop off our loot between wings. I even completely skipped some reward rooms because my bags were too full!

If this is NOT the case, can we at least get our stash between wings, like how labs are done with a stash before Izaro?
Get over it!
twitch.tv/Heartgrave
Sweet
Why wasn't all of this not in the game BEFORE the initial release? Is releasing incomplete and bugged leagues the new norm?
We're almost BETA BOIs

Enable /harvest so we can use how whore stations in STD

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