3.12.3 Patch Notes Preview
Since we don't seem to be getting a guard alert rework back to functional norms, can we get an explanation/manifesto why this mechanic was thrown out on the fourth day, rather than iterated upon?
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Once again much too late
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Every time you nerf one thing more then 1 time its RIP.
So: 1 flat + seconds from 10 to 5 2 increase timers from 20% to 10% 3 and opening chests from 1s to 3 seconds 4 Isla,increased time before Lockdown from 80% to 50%. Toxic comment. I hope im wrong. |
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Not sure if I'm excited or not reading about new patch.
" The most important Heist balance changes are unclear and can be evaluated only when patch is out. |
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" +1 what is the actual point of heist "improvements" when so many players can't complete heists due to the constant crashes and kicks to desktop. these should be the priority (not just 1 line at the bottom of the patch notes saying fixed an instance crash). each league they get worse. and before all the fan boys jump down my throat, get yourself on the bug reports forum and read all of the bugs relating to instance crashes and the players who list their high end PC specs that its happening to. |
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Yet another reason I never rush at the start and will never do
PoE nowadays looks more and more like a fan-made fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players. Last edited by judikator#2053 on Oct 2, 2020, 4:24:14 AM
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Idea with talismans is super good for casual/semi-pro/ssf players i think! TY! |
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" What ever they do or did would never be enough for some people. What they need to do is push on with their vision and stop listening to the mouth breathers on Reddit. |
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Guys, who raging it is too late,
Believe me, GGG developers and QAs are working 12h/day including weekend to bring up that stuff as fast as possible. If you rushed a 3-month league in 1 week and now crying that coming changes are too late and you already done - that's only your problems. PoE nowadays looks more and more like a fan-made fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players. Last edited by judikator#2053 on Oct 2, 2020, 4:44:53 AM
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" So even less rewards now. Yaaaaaaay. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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