Clarifying the Ascendancy Changes

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ENSASKE wrote:
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spawnas wrote:
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ENSASKE wrote:
Well thank you so much for clarifying, that's the only thing that i wanted (Decent Honesty)

Love you bex :D


Half of the post is flat out lies and the other half calling us stupid. Yea so very honest..


yes but I mean her having to explain that. GGG causes the damage, uses poor communication and she must confront the users alone.

They use us as "test subjects" with these crazy inventions (even if this type of ancestry will be in poe2 it means they are testing it early). They only worry about forcing us to test their new changes and even to sell more. Why did they release the support packages first? they already knew how people were going to react.

I don't see any balance or anything new that adds improvements. Few cases with some ancestry but that does not count as general improvements. They should be clear from the start to avoid this.


For sure. I try to not spend much on games, but after that announcement stream i wanted to buy one of the packs, because of how good the trailer looked. Glad i didn't...
I cannot be caged.
I cannot be controlled.
Understand this as you die, ever pathetic, ever fools!
Last edited by spawnas#6626 on Jan 13, 2021, 1:05:47 PM
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ArionAthreides wrote:
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ArtsyXeemy wrote:

let the emotions sit, you'll figure that it's gonna be fine. see you this friday btw! :D


I defeated Sirius on Awa 0 only once in my life and now I have to face him while mapping. I hate facing Sirius since that guy is INVULNERABLE for me. I'll rather face Tanos with a spoon than see Sirius. In my quest to get the Awakening Challenge, he was a necessary loss of EXP due of certain death. I'm not going to play this shit Friday. I'll take a break until they stop thinking that Sirius is a fun boss to face. I don't give a fuck about nerf, they can force us to play a no skill faceless character for what I care, I am pissed of having Sirius forced upon me. I hate Sirius.


To be fair, it reads to me like Sirus will randomly pop and throw an attack here and there like the Shaper used to on Shaper influenced maps. You don't have to fight him.
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Bellaluna1722 wrote:

To be fair, it reads to me like Sirus will randomly pop and throw an attack here and there like the Shaper used to on Shaper influenced maps. You don't have to fight him.


Because Sirius instakilling me is so fun even if I don't fight him. Like levelling up isn't hard enough.
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ArionAthreides wrote:
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Bellaluna1722 wrote:

To be fair, it reads to me like Sirus will randomly pop and throw an attack here and there like the Shaper used to on Shaper influenced maps. You don't have to fight him.


Because Sirius instakilling me is so fun even if I don't fight him. Like levelling up isn't hard enough.


Why do you think hes going to instakill you? We don't know anything about how its going to work. Have to wait and see, maybe it wont make much difference.
I cannot be caged.
I cannot be controlled.
Understand this as you die, ever pathetic, ever fools!
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spawnas wrote:

Why do you think hes going to instakill you? We don't know anything about how its going to work. Have to wait and see, maybe it wont make much difference.


Because that's what Sirius do. Every frigging time. Over and Over again.
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ArtsyXeemy wrote:
imagine going on the forums and whining, cause you're not satisfied with adjustments. tells a lot about how inadaptive and low one can be!

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Ambassador wrote:
Imagine getting a perfectly fine running car for FREE, and then complaining to the person that gave it to you, that you hate the colour of it :DD
Right, calling people "low" and making incomparable comparisons will run you a long way, Bex. Relog, BTW, we see you.
pog
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Shade_RU_N53 wrote:
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ArtsyXeemy wrote:
imagine going on the forums and whining, cause you're not satisfied with adjustments. tells a lot about how inadaptive and low one can be!

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Ambassador wrote:
Imagine getting a perfectly fine running car for FREE, and then complaining to the person that gave it to you, that you hate the colour of it :DD
Right, calling people "low" and making incomparable comparisons will run you a long way, Bex. Relog, BTW, we see you.


:(
"We did not specifically set out to buff or nerf the overall power of most Ascendancy Classes in Echoes of the Atlas. We changed them in a way that we feel is a lot better, and this happens through a series of small nerfs and buffs that should cancel out in terms of power level."

Patient Reaper
No longer grants 50% increased Damage over Time.
Now causes you to recover 3% of Life on Kill (from 2%), 3% of Mana on Kill (from 4%) and 3% of Energy Shield on Kill (from 2%).
I still don't understand why the Tricster lost it's dodge and evasion. For me it was part of the class identity. I think it's quite unjust that the core part of a class got hit instead of the very popular dot builds people played. Don't you think this will have the exact opposite effect of what's written in the manifesto?? Current changes, people will still do the exact same 4 nodes they always with the exact same 4 spells they always use (ca, ed, blight, vortex) and the trickster class no longer has any access to dodge and evade? And less mitigation? For what purpose??
And dont give me the streamline excuse, can see Slayer for example still has variety of small stats, of course you could find a way to implement this organically to other nodes.
This is just a personal grievance in what I perceive as disparity between the stated manifesto goals and and actual impact of the ascendancy changes. Please be more considerate and precise in the future. If you believe certain Assassin and Trickster builds need to be nerfed, for example, state it in there so that we can discuss smart ways to achieve the desired results without hurting the integrity of the classes and other builds.

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