Development Manifesto: Harvest Crafting

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kostyaq wrote:
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Tenzarin_MyNameWasTaken wrote:
These changes are good, the removal of the item editor will make you better players.


You so tryharding to make vision of "alot players agree" but its literally you, and 2 of your frinds writing that.

Your opinion isnt worth a penny, stop spam the same message with no arguements.


Your item editor is gone stop freaking out plz
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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Krayken wrote:
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Kairuto2020 wrote:
As much as I can see how good Harvest is, I also understand where the developers are coming from. Harvest makes a LOT of existing and previous mechanics redundant. I remember everyone was screaming for Heist to be included in core in previous league and now that it is in core, hardly anyone plays Heist.

Alva and Jun? Barely a fraction bothers with it. Even Delve it is just to get to 250 depth for the challenge besides those deep delvers. Half of the existing currencies are made redundant due to Harvest. How many actually even touch the Annul orb this league? No one will use it even if it is free out there.

Harvest is good and interesting but it should not be an add on to an existing game with years of mechanics. It can be a totally stand alone game where you never know of the previous mechanics, thats fine.

I agree with the upcoming changes.


Exactly this, its very sad that theres 100 pages of ignorant peoples who can't realize this. They just want to have an easy game. Why attempt to do any boss mechanics when you can just get god gear and ignore them?


so you dont need beasts for crafting ? you dont need fosills for crafting ? why dont you play all mechanics if you want them so much.
Alteration spamming is such a fullfilling mechanic. Glad we're going back to basics.

Maybe I should check out the loot that drops from mobs instead. All of it can't be vendor trash, can it?
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"We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."


I really don't want that feeling lol... GGG again removing fun things sadge
Okay, no. Screw that. The only thing that kept me engaging in endgame was an actual possibility to craft good items. If you'll taking this away - I'm out of next league.

Holly cow, I supported almost each league since delve, but this is ridiculous out of touch with actual 99.9% of playerbase, that does not play 14 hours of poe per day.

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kostyaq wrote:
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Tenzarin_MyNameWasTaken wrote:
These changes are good, the removal of the item editor will make you better players.


You so tryharding to make vision of "alot players agree" but its literally you, and 2 of your frinds writing that.

Your opinion isnt worth a penny, stop spam the same message with no arguements.


I know its a big shock that your item editor is being removed but you can get threw this and get better.

So just take a deep breath and say I can be good now.
So all you really end up having is playing the economy, and plowing maps. And if you want to get anywhere on your character, you are better off mowing monsters down like weeds and just collecting pennies of the ground as fast as possible than any meaningful item hunting.
BOOOOOOO!

Spoiler
BOOOOOOO!
You're moving the endgame content, the enjoyment of being able to craft the insane fun stuff to the 0.1% percentile.

Of course, 99.9% of people will disagree, and the vast majority of them will spend less time on the game.
Is it in the company interest, idk.. But there will be a direct reflection in players online, league time, and microtransactions for sure.

Harvest was a league where you as a top 10 percentile could do the things the 0.1% did, the 50% percentile did the 10% things, etc.

I think its a mistake, cause there's less enjoyment not being able to reach the items to make that minmax.
The only players "upset" with the outcomes of harvest crafting were the streamers and hardcore daytrader gamers that made a killing off selling high end crafted items to regular players before harvest came back this league.

All this does is screw over 98% of your actual players and caters to the other 2%. The fact that you quote your dev in the manifesto as saying "we want players to close their eyes and cringe at their item being bricked when crafting" shows how out of touch you are with the actual players.

I was fine with some nerfs or changes to harvest crafting but this is outrageous. God forbid players can actually enjoy the game and not have to speed run the same map 18 hours a day to get ahead.....
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Krayken wrote:
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ClassePraCRL wrote:
HAHAHAA, says someone that started playing this game 8 years ago, have 6k+ comments on the forum, have more than 40 different chars and spent a large $ on this game... you did nothing but troll all time until now my dude... that narrative is old.


Yeah all that experience in the game and i totally agree with the harvest nerf. This league i created like 3-4 very overpowered harvest items and i won't miss them next league.

I've known the game for years before harvest was implemented and it was just fine. Getting good items was doable. Just don't rely on these absolutely op items and you'll be fine. I don't need them to have a successful character. Do you?

How is it so hard to accept that some peoples actually agree with the harvest nerf and thinks it benefits the game in the long term?

"Damn this guy on the internet doesn't agree with me".

I sure as hell enjoy those 100 pages of tears.


It is not the case if you or i need it or not to progress to end-game. The question is, what do you win with it's removal? Nothing, it is just you being selfish, because you have time to play 8/10h+ per day to grind the game compared to people that can't do it. This is a sandbox game! You won't win any prize for reaching end-game first without using any harvest craft in your gear, or for buying more MTX than player X.

And it is only you and other random guy spamming the same line for like 3 pages the only ones i see with that behaviour. All the other "tears" you talk about have some players much more experienced than you that disagree with this GGG approach. And they're not players that spam cyclone builds for like 7/8 different leagues and other meta builds like you. Is that the "skill" you talk about??






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