Development Manifesto: Harvest Crafting
Here's what we've learned from the "experiment" that was harvest league:
1) Most people would much rather play darts with the lights on. 2) People get really mad when you turn the lights back off again. I'm really glad I had such a wonderful time during harvest league, but I could have told them all that and saved everyone the bother. Oh well, next we get to watch the third and final lesson of harvest league play out: 3) You cannot intentionally undermine the greater part of your player base while you simultaneously depend on those same players to pay your bills. It won't work. ...Especially after players realize they're just fodder for a vampiric elite class. Games are supposed to be fun, and being forced to succumb to the whims of the elite in order to perpetuate an economy which is intentionally broken on their behalf is not fun. That's WAY WAY WAY too close to most of our real lives. Why would we want to "escape" to that world in a game? "Doing what they did" in order to "be one of them" and have a decent shot at crafting something even remotely usable is also not fun for most players, even when they DO have 16+ hours per day to play PoE. It's no more fun than working your way up a corporate ladder in real life. Not everyone is cut out for that, either. Really, what this is all about is autonomy: they don't want us to have any. They want us to be totally at the mercy of no-lifers so that the economy can "stay fixed" for them. Again, WHERE IS THE FUN IN THAT? Last edited by Obright#1785 on Mar 16, 2021, 10:54:17 PM
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I don't have time to play a lot of this game ... but changes like this just make me sad. The deterministic side of Harvest crafting made crafting in this feel more approachable for me and less of this secret club that you had to know the right password to get in to.
Now it just feels like GGG wants there to be LESS reasons to do Harvest crafting and interacting with the content, rather than MORE reasons. Why not just move some of the deterministic crafting options to other types of content? Or just limit them a little? Maybe try tuning one knob at a time? |
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Tenkei is stopping most POE content creation because of community backlash to Harvest nerf. Didn’t have to happen. Congratulations GGG on hanging out in your ivory tower. Keep up the lack of communication addressing the fire raging in your forum threads.
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" Nobody had perfect gear in 2 days on Standard either, which makes that even more of a joke. |
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Holding out for huge compensatory buffs to under-utilized skills that need mirror-tier gear in order to be viable (ie. most of them).
Either that or going back to playing the first ~2-3 weeks and stopping due to currency inflation, prohibitively-expensive build-enabling uniques, redundant metas revolving around broken mechanics and skills like Valdo harby farming with BV HH builds, currency bots etc etc. Ya know: the stuff they should actually be paying attention to. > 200 active skill gems (a guess) and we got BV, Cyclone, Carrions, CoCSpri (me), Wanders, BF/BB, some Slams, and Aura Stackers as builds that "work". 200 of these dang gems and like 20 of them will get you through red maps. Harvest, as it is now, gives people with 50+ ex budgets (probably around 5% of the playerbase, if that, just a guess) the ability to craft 200 ex items sometimes, but it also gives people with 5-10 ex budgets (probably the average) the ability to craft 10-20 ex items usually. People with the cash will probably go back to just slamming their rares like GGG wants. Me though? Heck no! I'd rather look at 3 ex in my stash than slam one and brick my belt with tier 6 stun/block recovery. Or my Elder Bleed Bow with T3 Lightning Damage. Or take my 6 ex and buy a Shavs or something. Feels kinda lame that they're nerfing harvest into oblivion, a mechanic that helps mid-tier players more than others, while they're introducing and ignoring economy-warping mechanics that usually only 1% of players can afford/set up (intstacking wanders, HH, Maven orbs, etc.). I recognize the game is not supposed to be easy; none of us signed up for a coast-through, theme park-esque ride game. That's D3. But, this seems like a lot of misplaced priorities. Why isn't the baseline for a skill/ascendancies performance to be able to finish a T10 map, without dying, with a decent setup (T3 life all gear, cap res) in less than 4 minutes while also scaling into endgame? With an average machine ($1000 maximum) and 100 ping? 400+ pages of vitriol bashing the thought of slamming exalts should indicate some level of disconnect right? Just my $0.02. |
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Even Ignoring the harvest changes GGG overly catering to the 1% elites is gonna be there downfall mark my word.
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" Diablo 2 also had Gambling, you went to an NPC and you would buy UNID items and have no idea what they were, after buying Last Epoch this week, they have the same ! |
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" We dont have crafting options now, well with the exception of harvest. Lots of gambling options though if that's what you mean?[/quote] Tell me, buddy, how much "Someone" pays on this Probation for this nonsense that you write here, you are counting on some benefit ... what is your credibility for criticizing or expressing your opinion if you did not get involved in harvesting? I think you have a brown language ..... I'm skipping a huge amount of fan packages :)) | |
WOW, 4360 Replies, GGG time to listen to the community.
✨ Beta tester Path of Nerf 👀
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Ok iam playing poe for now 3 years now have little time to play, this leuge was a blast. Atlas changes was so good i made a tonn of currency thx.-)
Harvest...iam a solo player has no idea from TFT discoveredd it after week 3 that people Trde it.. ok but i do not use it ..But i used all crafts for my self made a duoble influenced item with 3 Useable crafts from influence that stacks so happey but never wws able to get the richt resists n it with harvest to change my 20-30 Choas 6 link chest i bought in the first week. But i sold it and wow headhunter nince first time i had it so fun in game i played all the time .-)))) Next leuge only shit from harvest thx... GGG. :-(......... p.s. if you think its to deterministic what a word... than you have to change the atlas tree too ist more deterministic than harvest!!! Pain in the ass for soloselffound too.- Last edited by gagarot#0833 on Mar 17, 2021, 4:02:28 AM
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