Our 3.15 Expansion Timeline
" Why? You already stomp content in 2-3 weeks after the start. And then you quit. |
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" It’s all started during Ritual, after the development nerfed Harvest manifesto. People were not happy. Then playing Ultimatum and seeing all the things that were gutted along with Harvest, it continued and even got worse. C’est la vie. Last edited by SlimShady63#5520 on Jun 13, 2021, 7:08:28 AM
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" no but from boosting curr more and more ppl will craft better items also prices will be lower and we dont need to spend too many hours to do something because its a game and not a job. it is supposed to be fun or else everyone will uninstallit. |
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" nicely said. most of the ppl playing POE are casual players and not full time streamers or hardcore playes Last edited by xerailas#6537 on Jun 13, 2021, 8:14:58 AM
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" THIS! It will cause the money loss for GGG. So basically you suggest to lower GGG's income because players will complete challenges / content for the less time period and quit the game. ================================== Less player -> less income. ================================== It's pretty simple as a stone. If you don't have a lot of time for the game you can play only 1-2 hours per day every day but play till the end of the league. What's problem? You are not forced to play 24/7 right from the start. Last edited by cursorTarget#1174 on Jun 13, 2021, 8:22:28 AM
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" You can see less players in Ultimatum because it’s more grindy and lots of things disappeared so people left. And for me it’s the opposite to what you said. If things like HH or Hateforge are mirror worth then I’ll play less because I know I won’t be able to afford it therefore a lot of fun in the game is gone. For example this league I cleared all endgame in 1 month and then I stopped because the fun would take too much time to be reached. Maybe 1 month just to make a HH build and it’s not worth the time to me. At the end I play less and since I don’t have as much fun I surely don’t spend any money. Crafting is also not interesting because to make a rare item better than a 5ex or lower unique you need to spend 50ex. So people just get that unique and don’t craft. Nerfing meta builds has the same effect on me. I tried a spark aura stacker and put 100ex on it. It felt terrible after all the nerfs to aura stacking. I realized it’d would take me another hundred to make it ok so I gave up. If I’d had the 3.14 Harvest and HH was around 80ex I’d probably still be playing now and I might have spent some money as well. But I don’t know, maybe it’s just me thinking this way and what you said is what is actually happening and that’s the reason GGG made these changes. In my case though, they lost money. :) |
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" Nope. I can play whole league time, but it must be fun and league mechanic must be rewarded. Something like Ritual. Spend some time on maps - take reward what u want - its fun. Not RNG, not hard grind. But when GGG make league so deep for some rewards and boring (Heist etc) + nerfs everything (primary def mechanics what kill HC) = no reason to play. btw its nice how GGG nerf all def mechanics (izi to understand and use) what can help players to survive, but other way they ignore lags/dc deaths + IK from 2 offscreens and more. Just force players to spend incredibly currency to buy TOP OP EQ for IK bosses couse just that support FARMING BOTS |
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I just want to be able to play on day 1 without getting kicked out of the game, that's all.
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Just hope it wont be a copy paste like it was with ritual and ultimatum
Because of how similar these 2 leagues were i ended ultimatum within first 2 weeks. Well 1 month and we will see. |
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"a bit larger than Ultimatum"
Please no Rital 3.0 |
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