Game Balance in Path of Exile: Expedition

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PurpleChakra wrote:
Everything else, okay.

But.

Why not buff Chain Hook? Nobody uses it. Make it less clunky to play and give it 100% more damage and it would still be hipster, but at least it would be usable.


I agree 100% chain hook (atleast on ps4) cant reach act5 kitava with its swings it just repeats the chain pull animation over and over.
i wont let u dictate me which skill i have to use, ill try to get my favorite build up again and if its really that bad nerfed ill just log out. cant really stand it any longer how u try to get us play ur way u can say a 100 times build diversity build diverstiy in the end there is no more diversity than before because noone will play shit seismic trap.
take that new players
Yes, YES, more nerfs! Let the casuals seethe! *consumes popcorn*
Well, few years ago, when I played another MMO game, players there asked devs "Why so many activites?" and they were answered that devs wanna take all our free time because they can't afford if their players will have a time to try another game and maybe stay there forever.

It's fine that GGG have enough financial support from their beloved streamers so they can don't care if the rest of the playerbase will have activity in this game or will try something else.
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Lixy wrote:
3.16 Patch Notes:

1. We're distraught at the ratio of people playing Softcore instead of Hardcore. From now on, players in the Softcore league will de-level on death if the experience penalty would reduce them below 0% experience.


2. We're unsatifsied with players running Haewark Hamlet, so we won't shuffle atlas again and will nerf every Atlas Ascendancy except Haewark Hamlet.
Problem: Players are having fun in Path of Exile.
Solution: Remove fun.
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INFINITY-BLOOD wrote:
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PurpleChakra wrote:
Everything else, okay.

But.

Why not buff Chain Hook? Nobody uses it. Make it less clunky to play and give it 100% more damage and it would still be hipster, but at least it would be usable.


I agree 100% chain hook (atleast on ps4) cant reach act5 kitava with its swings it just repeats the chain pull animation over and over.


yeah, I try many times to use chain hook as the main skill, and last two leagues, it ends up as a skill that is used for gaining rage before enter boss room.
I thought I'd be more upset about what I read. But meh.
Want to make the game fun again? Remove 2 acts from campaign, it's super boring ATM so many acts.

REDO the whole lab system, or even better, get rid of it, majority of ppl doesn't like it

Create a new endgame content that doesn't involves map, after so many leagues, this map content is already super boring, 80%+ of the maps layout and design is not fun.

Remove 1 shot function that kills everytime you and you have no idea what the hell just happened, that's so bad game-design.

Remove harvest, at the current state, it's better just get rid of it.

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darkforce1985 wrote:
This nerf makes them like WoW current situation now

If Asmongold playing this game and see this huge nerf, he will bash this game 24/7



Oh noes the game is ducked :( Except for the part where you are all wrong. People don't just bandwagon and follow every clown with a social platform. The problem with WoW is that it has an unfun list of daily chores you have to do to gain player power (I mean the daily world content which is so easy and monotone that the only condition for success is having a pulse) just for the sake of daily retention while these nerfs wanna take PoE in the opposite direction. Wow is bad because it's bad not because some dudes moan and wail on forums crying "please don't nerf us" or I quit gg. Nobody cares really. At the end of the day the devs make the game they want and if you don't wanna play it anymore don't. No need to be a drama queen on the forums.

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