Path of Exile 3.16 Balance - Part 1 - Flasks and Ailment Mitigation

Good good...

now the nerfs in part 2 and 3 .
Okay, so far I read about ailment mitigation and it looks promising.

But:

Nooooo, not tempest shield! Don’t make it reserve mana, please!

How about a new skill instead? Lightning armour whatever but... managing mana is hard enough.



Hopium?
Hype
So basically flask are getting nerfed again, adding more useless mods, but some slight buffs here and there
interesting
Curiosity is followed by ambition. Ambition, is followed by madness.
So much great stuff, so many options to tackle ailments. GG GGG!
Wer nichts weiß, muss alles glauben.
More nerfs to ele equilib and the other thing ....
50% mana reserve for purity of element ....
Fixing flask problem by making it tiers . More rng . And also more nerf to some flasks and on top neefing unique flasks ....

What is this ...

Please stop damaging the game
Looks great - most excited to see other ailment mitigation options.
Holy smoke this is a lot of clever stuff to digest!
New item affixes and crafting modifiers, in new tiers and/or available at specific/new item levels... ARGH
BRING BACK LAB ENCHANTS TO POE1 <3
Remove Wildwood bull**** green homing orbs!
Remove Settlers ASAP! AFK-farming sucks @ss!
RUTHLESS LOGIN <3
Last edited by hogmark#5124 on Oct 5, 2021, 6:23:50 PM

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