Path of Exile 3.16 Balance - Part 1 - Flasks and Ailment Mitigation
Good good...
now the nerfs in part 2 and 3 . |
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Okay, so far I read about ailment mitigation and it looks promising.
But: Nooooo, not tempest shield! Don’t make it reserve mana, please! How about a new skill instead? Lightning armour whatever but... managing mana is hard enough. |
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Hopium?
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Hype
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So basically flask are getting nerfed again, adding more useless mods, but some slight buffs here and there
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interesting
Curiosity is followed by ambition. Ambition, is followed by madness.
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So much great stuff, so many options to tackle ailments. GG GGG!
Wer nichts weiß, muss alles glauben.
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More nerfs to ele equilib and the other thing ....
50% mana reserve for purity of element .... Fixing flask problem by making it tiers . More rng . And also more nerf to some flasks and on top neefing unique flasks .... What is this ... Please stop damaging the game |
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Looks great - most excited to see other ailment mitigation options.
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Holy smoke this is a lot of clever stuff to digest!
New item affixes and crafting modifiers, in new tiers and/or available at specific/new item levels... ARGH BRING BACK LAB ENCHANTS TO POE1 <3 Remove Wildwood bull**** green homing orbs! Remove Settlers ASAP! AFK-farming sucks @ss! RUTHLESS LOGIN <3 Last edited by hogmark#5124 on Oct 5, 2021, 6:23:50 PM
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