PoE 1 PC servers are restarting in: .
They should be back up in approximately .Prophecy Removal in 3.17.0
removals are never cool
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Please do remove all of them from the game, the unique pool is terribly bloated at this point, keep the obviously powerful one and nuke the niche ones.
It's funny how nobody in this thread (and on the reddit crybabies side) were ever talking/using any of these uniques but once GGG mention that they're removing them it's the fucking end of the world. |
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" Because 0,2% use it? And like use it? Its good way to obtain and progres with it |
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Please give Lilly Roth our hideout a chance to sell quality gems.
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I like the removal.
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" Absolutely agree with this. Outright removing Navali and prophecies takes an integral flair and flavor out of the game. Terrible decision IMO. |
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Dont remove The Oak, its an important stepping stone for Righteous Fire builds. Similar to Tabula for levelling, oak enables RF early!
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F. Very bad. Prophesies was like additional quests. They was not enough, too hard to get but sometime they make game very fun, unique. For me, most problem there is lack of quests and story in poe. I dont like grind without good story. Like in Diablo games. So it would be cool if prophecies were free but limited by 15 in a day. They could have give you reward for doing some content and motivate to play again for casual gamers.
Last edited by voroncov5050#6662 on Dec 2, 2021, 2:50:50 PM
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No more Master Seeks Help, no more Twice Enchanted, no more The Twins, no more Lost Maps, Trash to Treasure, no more super rare 6 linking prophecy (forgot name because I only got it one league years ago), and lots of the items you are calling useless or uninteresting are used in many builds or as a part of progression. Nothing in the announcement covered the disappearance of these game mechanics. The only thing discussed were items that were deemed useless by... someone (who?)... but members of the community are telling you otherwise about these items. While they may not end up in someone's final build they can be a huge part of progression.
Asenath's was not mentioned in the items listed, either. Is it being removed from the game? It is used so widely by many people and into end game content as well. I am always out of silver coins. Why? Because I use them, constantly. Do I get crappy prophecies that I would rather not complete for the cost of silvers? Yep. Do I mind? Nope. They can't all be winners. I look at prophecies the way I look at other loot, sometimes it's a throw away, sometimes it's a great keeper. Sometimes I might save them because I want to use them in the future. Sometimes they beef up my maps just a bit more. How about we just get a gem seller in our hideouts and skip the rest eh?? Can you just remove the useless Tormented Spirits (or improve the lack of AI so they don't just run into walls and flail about until they get 1 shot, oh wait it has been several years and this has never been fixed) or Talismans first? We're all sick of hearing how powerful talismans are. They stink. Whoever is deeming that Talismans are so OP is probably the same person who thinks we hate Prophecies. I hope your team listens to your customers feedback on this. Veritania: When was the last time you saw the sun, Exile? The true sun. Me, if I actually want to succeed at all in any given PoE League: Last edited by LizzyInATizzy#6295 on Dec 2, 2021, 3:21:01 PM
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So long Fated Connections.
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