Archnemesis Rare Changes (Part 2)
pls do more changes while its early leagu pls pls!
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Please nerf the archenemesis disable regen mod, its just stupid. Feels like the old school 100% reflect packs.
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Kind of annoyed they did this backwards. Instead of nerfing the mobs they should have buffed the loot. When I say buff the loot I mean extreme buffed like kept its way it was in archnemesis with the recipes. Maybe a little bit less. After that then they could have nerfed it numerically a little bit. Rare mobs being extremely dangerous was kind of fun.
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the game is still weird, never before the boss was the easy part of the map
3.23 was the best league of all time (an absolute banger)
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some of the archenemesis mods are really stupied.. They reg more then i do damage and they hurt, alot. And i really miss the archenemesis loot from them.. if its gonna be so hard to kill them they should be worth it..
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Watching all the commends like *are you nuts what are you doing what is this what is that* ...
Well , the truth is, to my 20+ years of gaming, GGG is the only company that actually interacts and listens to its players and will shift its game becoz of us . ( sure , we are its customers too , but its still a very unique and good thing ) now , that been said - fix Headhunter N A O . thanks! |
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FIX HEADHUNTER? FEW DAYS?
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We are 15 days into the wait for a Headhunter fix. About to chargeback all my purchases this year.
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Going to be incredibly disappointed if Headhunter isn't as powerful as it has been historically after the buff. There were supposed to be NO nerfs. None.
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