3.18.0d Patch Notes Preview
" Errr.....you can already do that? |
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" You shouldnt be able to speak at any point and about anything if you think you dont have sentinel storage avaiable to put in your hideout... Open decorations and put it in your hideout... Simple things but iq isnt too high Harvest league FTW ( not the garden! ) - Unique way of achieving crafts, just add window to hideout comers to click on station, they add item, pick craft, click craft, on seller window pops out to confirm - WOW INSANELY HARD TO IMPLEMENT. STOP NERFING, Bring back old loot, bring back fun again!
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Can you please fix the clipping on Scion and Templar for the Doomguard body armor? Their standard robe outfits are clipping through.
Also, it would be nice to have randomized pet idles. If you have two of the same pets, seeing them act in sync all the time kills every upside of having them twice. Maybe simply delay their spawn in every new zone by a few seconds. Last edited by Psykrom#4316 on May 25, 2022, 7:37:25 AM
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Worst update yet. How can you say you test and then release this? Why don't you have Chris just play his stupid cleave boi and when he can't kill uber uber ultra grape content you know it's not a good update?
Has no one tried to play this for a second and ran into these problems the second they play? Community: Less death effects please GGG: Only death effect no problem here's a green one, a red one, a bl~ |
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just add a fockin keystone on atlas tree for AN mods
tis simple af but you are still tryin to fix completely broken thing okayge |
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to be honest.. too little too late.. GGG clearly dont understand or dont care what players want.. they think the changes to rares bring anything good to PoE but the reality is its pure bad.. more random death way harder to understand than old rares.. way tooo overtunned ruining meta and making off meta builds just not work.. in casual mapping. . and on top of all that 0 reward.. honestly not fun.. ill probably just drop out from PoE for time being i enjoyed last league now i simply dont enjoy
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thank you for the adjustments, great work :)
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For 3.19, reverse the rare mobs to what they used to be and make the atlas keystone "Valley of Darkness" turn rare mobs into archnemesis, with much better loot. If you go that way GGG you still got the harder oppressive game you want, but you don't frustrate people who just want to chill and/or do league mechanics (which some are almost impossible currently). In addition it doubles down on your 3.18 players agency new policy. So it keeps your logic intact, even your pride intact too because you don't have to give archnemesis up and admit it's a pure fail.
If you want to make your game much harder, give the player the POSSIBILITY to make his game much harder. You already did that with uber pinnacle bosses, bound to keystones. Let archnemesis rare be the same way. Last edited by Dedisdead#2682 on May 25, 2022, 8:17:04 AM
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We don't need any more nerfs...stop catering to the bad players.
Last edited by 4benzor4#2884 on May 25, 2022, 8:30:18 AM
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We are headed in the right direction, but still a ways from where we need to be imo.
I for example can not think of a single time I will ever be motivated to chase down a trickster mob if I don't kill it before it can run off screen. I'm not really a big fan of hasted mobs like goatmen being able to jump me from nearly off screen faster then my flame dash can take me out of the situation. And can we move away from slowing the player with so many different sources? If that really needs to be a trait(which I personally think you could cut, I find nothing more frustrating in a game then taking control away from me) then why does it come from so many sources? If the goal is to make threats easily identifiable then wouldn't it make sense to have the one mod that drops the slow debuff on the ground? All that said I can see that you guys are working hard to try to get this right and I appreciate the consistency of the update. I would really like manifesto so we can know what the goals were, where you think you failed and succeed, why you think the community and GGG were so dissonant to the change, and philosophically what you are planning to do with the system. I realize those don't just happen that is a lot of time to type those outand edit; and the people that would are probably busy trying to fix the problem at hand. So good luck, I hope you can make the game as fun again because right now it doesn't feel like the game I fell in love with anymore. |
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