It's been a while since we last did a Q&A about Path of Exile's game mechanics and we're keen to answer your questions about its intricacies! We'll collect your questions and present the answers sometime in the next few weeks.

The intention of this Q&A is to be exclusively about game mechanics rather than game design or other Path of Exile topics - for example, how specific passives interact with particular unique items, etc. It's unlikely that we'll be able to get to every question due to time constraints but we aim to answer as many as we can.

We look forward to your questions!
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Grinding Gear Games
nice

When will Ultimatum come back?

Will it be possible to trade with people that are not in guild in guild hideout?

How hard would it be to overhaul guild system?
Last edited by Tachykir#0920 on Jun 2, 2022, 6:33:24 PM
How does map generation function? (Tilesets and stuff)
Whats the chance to find harvest t4 seeds
There is plans to nerf the degen zones/dot zones (fire ones, caustic, cold snap witches, etc etc) or at least give us more ways to deal with them?
What mechanics are in play for loot drops? Given there are map equity mechanics, and stacked decks differ than div drops, it seems loot generation is far more complicated now than it was a year ago.
Regarding the light radius mechanic, why is it something that we have to deal with when there is no purpose within builds aside from a dead stat (unless I'm missing a hyper-specific build)?

Side note, I find it difficult to see a lot of the time due to glare and no gamma adjustment available as a player. Sorry if the topic isn't super relevant. Keep up the amazing work!
What does the process for placing monsters and extra content in an instance look like?

What determines where extra content is placed in the map? Is it correct that some (like Expedition) are placed based on layout and some (like Essence) replace or modify monster packs that have already been placed?

Is it possible for some content to be "spawn limited"? If so, what are the relevant constraints?
Last edited by duskwuff#3369 on Jun 2, 2022, 6:16:34 PM
How does the Sadist node on large elemental Cluster jewels interact with Skitterbots?
How does the map conversion on Standard works? And when will you improve the map conversion system? I got a lot of "map tab is full" (while trying to convert from 3.17 to 3.18) when only 3 maps from current tier are full, and the remaining tabs from current tier are empty...

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