What We're Working On

"
kompton002 wrote:
first full weekend since i started playing poe, i took off work, got a sitter and took care or all IRL stuff. Was super hyped for league. Just to be shot down with bad calls, and then they double down on the bad call. I dont think ive ever been so disaponted in a game. about 38 hours of gameplay even with sales i have 0 divines, 8c, 1ex 0 alch, regret regal. even if i was forced to play for my job, i wouldnt not be able to self substain. RIP to all ssf players.



Lol, sitting in your hideout is not going to make you money. I had that much by act 9 mate and have 3 divines, 113c and plenty of bubblegum.
Corporate for "we're not wrong, you're wrong"

welp... I've had a good run with this, enjoyed the heck out of the game for years upon years (since act 2 was the "final" act)

This is no longer enjoyable, I don't want to slog through 10-15 maps while getting an incredibly slow trickle of low-mid value currency, to then find one kinda valuable item, which then sells for a quarter of what it should have, because no one else is finding currency either (unless they're doing the possibly most soul crushing league feature ever introduced to the game, AKA: Heist)

I'd rather work 8 hours on a factory floor, than play one hour of PoE in this state.

If this is your vision for the game, then congratulations, I'm noping out, you finally got rid of me after what? 10-12 years?

I hope you're proud of what you'e creating now, I bet Tencent will love when you introduce drop boosts, story skips and such...

because hey, fun fact: this has been seen before, a game that was good in the state it was in, being pushed to be much much less fun, only for the devs/distributors to add in P2W which can then bring you back to the former baseline.

I'm not angry... I'm disappointed!
i mean seriously, wtf guys???
i love this game, but it seems to me your pushing away your avarage POE player more and more.
This game is all about having fun getting loot and currency to improve your char and you just cut away a good part of it and expect players to be happy with this response?
no thanks, you can do better then this
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ClumsyParasite wrote:
:/

Playing since 2012 (10 year account anniversary to the day, actually) and gotta say the golden era of PoE seems to have passed. I am really disappointed with the direction you lot have taken with the game these past 2 leagues. It genuinely feels like I'm watching my favorite pass-time die off. I hope I'm very wrong and that the game finds a way to turn it around in the future.


Same. Its a terrible feeling.
Confront those who dare obstruct the transmission of your information with swift rejection, for they sit silently obsessing over your submission.
LOL
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zfate wrote:
"
kompton002 wrote:
first full weekend since i started playing poe, i took off work, got a sitter and took care or all IRL stuff. Was super hyped for league. Just to be shot down with bad calls, and then they double down on the bad call. I dont think ive ever been so disaponted in a game. about 38 hours of gameplay even with sales i have 0 divines, 8c, 1ex 0 alch, regret regal. even if i was forced to play for my job, i wouldnt not be able to self substain. RIP to all ssf players.



Lol, sitting in your hideout is not going to make you money. I had that much by act 9 mate and have 3 divines, 113c and plenty of bubblegum.


nothing mentions sitting in a hideout. excapt for when i ran out of alchs and other bubblegum currency, then it was back to acts, waiting for missions etc. Congrats on having currency the majority of people cant even respec.
Stop making this game for mr. Wilson. If he wants crazy hard game with no rewards he can go to play Soul game. We want to enjoy the game.
Where dopamine at? devCheck
"
Bahriel wrote:
Corporate for "we're not wrong, you're wrong"

welp... I've had a good run with this, enjoyed the heck out of the game for years upon years (since act 2 was the "final" act)

This is no longer enjoyable, I don't want to slog through 10-15 maps while getting an incredibly slow trickle of low-mid value currency, to then find one kinda valuable item, which then sells for a quarter of what it should have, because no one else is finding currency either (unless they're doing the possibly most soul crushing league feature ever introduced to the game, AKA: Heist)

I'd rather work 8 hours on a factory floor, than play one hour of PoE in this state.

If this is your vision for the game, then congratulations, I'm noping out, you finally got rid of me after what? 10-12 years?

I hope you're proud of what you'e creating now, I bet Tencent will love when you introduce drop boosts, story skips and such...

because hey, fun fact: this has been seen before, a game that was good in the state it was in, being pushed to be much much less fun, only for the devs/distributors to add in P2W which can then bring you back to the former baseline.

I'm not angry... I'm disappointed!



It amazes me how ppl can not see this ….

Nerf nerf nerf nerf nerf —-> p2w shop ——> profit
Your strength is the law !!

MadG poe on youtube for mellee content
Lake of Kalandra has no new content, rewards less than any league in the last two years and overall does nothing to justify it being league mechanic.
The bosses are reskins of invasion and vaal side area bosses as well as some minibosses from acts, some with insane buffs (Ironpoint rain of arrows hits for some 3k phys in A8-9 and hits with very little delay).
The drops are silly. I set up a tablet with 8 tiles and the final tile has a currency chest that drops 1 chaos orb for a three notch exile encounter. What's the point going into the Lake if a simple heist contract rewards 5-10 times the currency?
The huge nerf to harvest, where prior to lifeforce being implemented I'd get a harvest encounter with say, 3 reforge life chaos rolls and ocasional (rare) augment life, now I have to do 2 whole harvest encounters to save up enough lifeforce for a single reforge life , the jokes sure get better don't they?
The Arch Nemesis and essence life interaction gives a 2 essence 2 archnemesis mob more life than Merciless Izaro. And more damage.
With all that, it's apparent that the developers only care for POE2 now and don't spend any time or resources on the league releases. Here's the reality dearest devs, you HAD a good product I was willing to spend money on. And nothing spoils the opinion about your development process worse than seeing this product going to waste because you're too busy gambling on POE2 being better.
You ruined Sentinel with the Arch Nemesis pushed into core gameplay without any playtesting (even if the "extensively tested" meme is funny, it's apparently not true) or balancing, you reheated ten years worth of leftovers and said that's a League. At this rate, you won't need a competitor to sink your ship, you're busy bucketing water into the boat yourself.

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