3.19.0c Patch Notes and Update on Community Feedback

And it is instantly reverted due to crashing... Way to go GGG really giving us hope.
Last edited by nickauto1#7690 on Aug 23, 2022, 3:15:38 AM
We're also almost finished working on scaling rewards in the Lake of Kalandra for certain encounters, showing when areas are completed on the tablet and adjustments to Map boss item drops. These changes will hopefully be coming in another patch this week.
Problem : Chaos Orbs are too easily found
Solution : Chaos Orbs now come in three separately stacked shards which you have to manually assemble using two orbs of fusing.
Asked to refund latest supporter pack. No more support for devs so detached from the community.
So far in this post the only thing that actually matters and has any impact:


Despite the changes we discussed yesterday, we still don't feel that things are in the right place regarding many of the issues raised by the community. We will do a full review of these topics tomorrow and will let you know of any further changes we plan to make.
I heard the post on reddit was the most downvoted one ever. Not sure if true, but clearly this wasn't addressing most of what everyone felt were wrong.

It's like the entire patch is a sizable mistake after removing the best league you ever made. Did you check the community feedback when everyone was saying Sentinel was the best league ever?

Now since you listen to feedback so much, you'll probably insist what we really love is Patch 3.19. That you should insist this is why we play this game.

But you had it right last league, that was a good structure for a league. Solid fun crafting that was of course over-tuned but it is fine to leave new crafting mechanics over-tuned. They always have been. Fossils were left overpowered for a year. Betrayal for 6 months. Then Aisling was nerfed after a league. Awakener Orb were nerfed after a league. Most new things get nerfed after release, we sorta expect that. Just everything about Sentinel was great, only the Archnemesis mess introduced with this expansion was a distraction.

You remove the best league and focus on pushing back what everyone hated in 3.18. The first few days of over-tuned archnemesis monsters that made ziggyd insta-leave.

I cannot see what is the goal when the most visible members of your community all say: Hey, Sentinel best league ever. Ok, we hear you, Sentinel is removed. Archnem sucks... Ok, we hear you, we're bringing them back with a vengeance, we know you love them. This whole game now is Archnemesis forever, we removing Beyond and all juice and all drops because we know you don't like that. You like challenging fights with rare monsters that drop items with white sockets. That is what you actually want.

Here's the fix, delete 3.19, bring back 3.18... and stop insisting what the game really should be about is fighting some rare monster that give specific rewards... but are "very challenging". Come on, this is all ridiculous. Buff the ancient rare monsters, they were not outdated at all. The new ones are garbage, they're very poorly designed, they never accounted for how they interact with various facets of the game. They all have the usual problem of being easy in open layout and killing you in closed layout because you got stuck on a door or a wall.
Last edited by screaminjay#6186 on Aug 23, 2022, 3:27:42 AM
Wheres my loot in high tier maps ? Players play red maps not yellows. FIX endgame drop not early maps.

Its not fun when i fight with Harvest and mobs drop no lifeforce. NOT FUN AT ALL

We dont need 25% more armours that are filtered. We need currency. This cannot be that hard to understand GGG.
This is like cutting off someone's hand, watching them hemorrhage, and then deciding to put a bandaid on one of the now missing fingers...they are still missing a hand.

I just ran a 12 difficult lake and got 9 alchs and 7 chaos. It took 10 minutes to run and 15 maps to create the tablet just-so. That is about 1 chaos per map of league content currency. Do you really think this is even remotely close to parity with any prior league?

I've been playing since beta, I rarely complain about the game, but my god I've never seen the game in a worse state than it is now.

Absolutely awful choices were made GGG and it is time to own them, fix them, and move forward. Zero loot gaming is just not what people are here for.
IGN: Afluffybear
GGG thanks for patch. Hope to see more. I liked this season to be honost. I dont understand why group farmers being sad. Almost all the time they are reaching end game upgrades in the first week. It wasnt fair. Reducing quant/rarity stuff good imo. It should be a buff. Not a game changer. But your biggest mistake so far that divine/exalt change. Change is looks fine too. But but but... You shouldnt change keep suffix keep prefix to divine. Exalt orb is just useless right now. It brokes the game. Just let us craft our items as exalteds. As you dream. And add harvest reroll divine stuff back. May be higher costs. And harvest drops still seems a bit low. Cause harvest craft ammounts such a hard troll imo. Fix this somehow please. Otherwise it seems like we cant sell our crafted items even cant craft them :D
DO NOT LINK CLUSTER JEWEL ON CHAT.
it could make everyone get crash in same channel.
even if you turn off the chat you get crash.
please hot fix this asap.

Buff drop, please! Return game to 3.17 at all, hate new mobs

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